Magnum2k

Joined: Dec 9 2009

CAN WE HAVE SOME DECORUM, PLEASE?!

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Hey there! Just got back from London, and it was quite the trip. Actually, I wanted to stay longer, but my roommate …
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A man's wife, whom he has been married to for three years, has slept with 25 people over the course of their …
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Truncates a number's decimal component. Useful for converting numbers to integers. proc/trunc(x) return x && x / abs(x) …
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I stumbled upon a neat little project called presskit() a few hours ago. I spent the last hour or so reading about it …
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I hate to do this - especially since the idea of waiting until the end of the year to resolve personal issues just …
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Don't you dare utter a word!
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No. I'm not depressed.
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As some of you may know, Apple's flagship device(which is wonderful), the iPhone 5s, was released early this morning …
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Considering DM is written in C++ and C++'s std::string supports operations for directly altering the state of a string, …
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My GIAW entry uses the Depth-first search algorithm for maze generation and the algorithm requires a way to get a list …
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The ability to log an event's activity can be useful in a lot of situations, especially if you're managing a project …
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It's just.. read it.
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These are just some of the procedures that I've had for a while now, having no practical use for them. Nonetheless, I …
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Here's a few suggestions that could potentially improve the results of contests: Display on-going contests in the Home …
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Warning: Developers only.
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GameJolt is a great website for indie developers, especially for developers on BYOND. If you want some possible, quick …
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I wrote this at 4:21 AM while I was programming. Don't blame me for mistakes.
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Game design, as a whole, can be viewed from many perspectives--perspectives many might not agree with. But what is the …
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Is such thing trivial? I have ran into a lot of situations where I wished DM had such support for something of that …
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I recently stumbled upon this article and thought it would help some of the developers in this community. Even though …
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I'm not sure if BYOND entries are allowed but it's definitely worth a try!
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A roguelike that will make you jizz your pants.
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har har
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BYOND's games page could use a bit more refining; something that is inherent and would make new developers accustomed …
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If not most, all game engines have some form of user input built-in; whether it be mouse, joystick, or keyboard. The …
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Several design tips that can help you out in projects.
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The DM compiler feels empty and not too user-friendly. When I'm programming I should be exposed to the …
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This is something that I think would be nice for the Flash client. It would most certainly give BYOND games more …
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I have seen a lot of attempts at rotating a mob(or object) based on the person's mouse coordinates. While this is a …
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We need you, the BYOND community!
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Face it, we need them. Procedures save us from writing the same group of statements over and over. It's a search for …
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Interview: Makeii Opening Magnum2k: In this interview I will be interviewing Makeii. The topics are mainly concering …
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An article that dreamers can relate to.
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An interview with contributor Magnum2k, and Cyberlord.
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An interview between contributor Magnum2k, and NefariousDevelopment.
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