When I was doing the contest for IainPeregrine's Game in a Day (GIAD 2011) I felt pretty good about my entry, just one problem:
Iain 'quit' BYOND before judging the contest.
At this point I'm not even regarding the money prize. But I would have liked to know who got first, second... instead he went off to do the Occupy Providence in his area, and I guess he's still pretty hardcore about it. I mean it's a good cause and such. Just sucks that no one will know.
So anyway, I'm thinking that I might want to host a contest, not necessarily within any limit of time, but rather via restrictions or barriers that would make development a little more challenging. A shortage of time also yields less quality in a game, so that's not good either.
Just thinking out loud I suppose. But I might follow up on that. And prizes? Well, I'm not a rich man, but I could spare a membership to whoever wins, and we could do a donation pot like in GIAD 2011, which would make things much more interesting.
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