Bizlof War......improvements? in Design Philosophy
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Over the last little while, I've noticed that Bizlof War is seldom hosted, and also seldom played. Part of this (I think) is because I am unable to update the game currently (because of somekind of unresolved bug in my hub).
Anyway, I'd like to hear some suggestions as to how I can improve Bizlof War. I know that most of the more well-known BYOND'ers refrain from playing it (most likely because I haven't yet created any form of reputation for myself), so I'd like to know how I can make the game enjoyable for them, too.
So please, post any suggestions that you have so that I can make Bizlof War a more enjoyable experience. :)
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I'd advise to make the stash/flag carrier not be able to shoot/throw grenades/attack at all. This would encourage flagging groups, which is teamwork.