Movement and shooting... in Design Philosophy
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This question actually relates to Bizlof War, but it doesn't really quite knowledge in playing it to be of help to me. :)
I have several options for movement/shooting in the game, and I'm trying to decide what is the best overall.
1) Keyboard oriented. The center key (5) for shooting, and supports 8 directions.
2) Mouse-click oriented. Click on a turf with the mouse, and if that turf is within your FOV (Field of View), then it will shoot in that direction. This supports all directions.
3) Mouse-movement oriented. Move your mouse on the playing field, and your character will turn towards your mouse. This way, the up/down keys can be use for north/south movement, while the right/left keys can be used for strafe.
Currently I'm using the first method, but I'd like to hear what other people think before I make any sudden decisions.
Thanks.
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It has mouse based shooting.