Mosnters Attacking Doors in Developer Help
and
Bump(mob/M) if(istype(M,/mob/player)) Attacks(M) proc/Attacks(mob/M) var/damage = rand(1,str) M.HP-= damage flick("atk",src) M.Death()
Bump(mob/M) if(istype(M,/mob/player)||istype(M,/obj/door)) Attacks(M) proc/Attacks(atom/movable/M) var/damage = rand(1,src.str) M.HP-= damage flick("atk",src) M.Death()