Sticky: Updates in Pixel RPG
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For those curious about what updates were made since the last test phase, here it is:
{Fix}
- Enemies stay on their platforms properly now
- Attacking players with fireball/arrows is fixed (you can no longer hit other players)
- Fireball no longer hits dead enemies
- Enemies in a map shouldn't freeze up under certain conditions anymore
{Change}
- Clouds/Stars appear in the background during day/night
{New}
- Monster drops
- Slime head equipment
- Slime card (transform into a slime)
- Skills are visible on the HUD, along with their keyboard macro
- New enemies: Mush men
- Item dropping (select an item, and move the cursor over the "drop" icon, then accept)
- Hit tab to switch between View and World say
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{Fix}
- Magnet slants are fixed, it used to forced you againts the slant if your jumping into it without letting you finish falling
- Chat glitch should be fixed (where it didn't clear your input when you hit enter)
- Random error reports
{Change}
- Damage calc changes
{New}
- New weapon! Spear!
- New monster: BigFoot (not in current map)