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        <title>Micdogmic's site</title>
        <link>http://www.byond.com/members/Micdogmic</link>
        <description></description>
        <lastBuildDate>Sat, 11 Feb 2012 01:14:17 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Help.</title>
            <link>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=158677</link>
            <guid>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=158677</guid>
            <pubDate>Sun, 19 Jul 2009 01:47:40 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Micdogmic?command=view_comments&amp;post=158677#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
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&lt;pre class=&quot;dmcode&quot;&gt;
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&lt;br&gt;
&lt;b&gt;Problem description:Yeah, I just need some help, whats the code for Member-Only verbs?&lt;/b&gt;&lt;br&gt;
&lt;br&gt;</description>
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            <title>Deathcheck respawn</title>
            <link>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=141151</link>
            <guid>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=141151</guid>
            <pubDate>Sun, 07 Jun 2009 23:52:20 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Micdogmic?command=view_comments&amp;post=141151#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
        Deathcheck()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(attackable==1)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(mob==1)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.hp &amp;lt;= 0)&lt;br&gt;                        view() &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; dies!&amp;quot;&lt;/span&gt;&lt;br&gt;                        src.hp = maxhp&lt;br&gt;                        src.Move(locate(5,14,1))&lt;br&gt;                        usr.hp += 1&lt;br&gt;                        usr.str += 1&lt;br&gt;                        usr.def += 1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.hp&amp;lt;=0)&lt;br&gt;                        view()&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; dies!&amp;quot;&lt;/span&gt;&lt;br&gt;                        usr.hp+=1&lt;br&gt;                        usr.str+=1&lt;br&gt;                        usr.def+=1&lt;br&gt;                        usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You gain 1 hp!&amp;quot;&lt;/span&gt;&lt;br&gt;                        usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You gain 1 Strength!&amp;quot;&lt;/span&gt;&lt;br&gt;                        usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You gain 1 Defence!&amp;quot;&lt;/span&gt;&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)&lt;br&gt;                        src.New(locate(5,14,1))&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You can't attack &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;
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&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
the problem is that when i kill the npc, after waiting, he doesnt respawn.. please help.</description>
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            <title>deathcheck spawn</title>
            <link>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=141155</link>
            <guid>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=141155</guid>
            <pubDate>Sun, 07 Jun 2009 15:13:51 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Micdogmic?command=view_comments&amp;post=141155#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob&lt;br&gt;    deathcheck()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.hp &amp;lt;= 0)&lt;br&gt;            view() &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; dies!&amp;quot;&lt;/span&gt;&lt;br&gt;            src.hp = 10&lt;br&gt;            src.Move(locate(1,1,1)&lt;br&gt;            usr.str +,= 1&lt;br&gt;            usr.def +,= 1
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&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
How would i make this mean respawn at original spawn point in a certain amount of time?&lt;br&gt;
&lt;br&gt;</description>
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            <title>npc name</title>
            <link>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=141156</link>
            <guid>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=141156</guid>
            <pubDate>Sun, 07 Jun 2009 15:04:39 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Micdogmic?command=view_comments&amp;post=141156#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
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&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob/npc&lt;br&gt;        icon = &lt;span class=&quot;dmstring&quot;&gt;'wizard.dmi'&lt;/span&gt;&lt;br&gt;        hp = 10&lt;br&gt;        str = 2&lt;br&gt;        def = 0
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&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
how do i give the npc a name??&lt;br&gt;</description>
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                <item>
            <title>No Topic</title>
            <link>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=141158</link>
            <guid>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=141158</guid>
            <pubDate>Sun, 07 Jun 2009 14:45:59 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Micdogmic?command=view_comments&amp;post=141158#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/Attack()&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/m &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; get_step(usr,usr.dir))&lt;span class=&quot;dmcomment&quot;&gt;//this will do all the mob's infront of you when you attack&lt;/span&gt;&lt;br&gt;        m.hp -= rand(1,10)
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&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
Is there anyway to make m.hp -= rand(1,10) be a random percentage of your current hp? Like it will deal 15%-45% of your current hp?&lt;br&gt;
&lt;br&gt;</description>
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                <item>
            <title>Help?</title>
            <link>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=141159</link>
            <guid>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=141159</guid>
            <pubDate>Sun, 07 Jun 2009 14:21:04 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Micdogmic?command=view_comments&amp;post=141159#comments</comments>
            
            <description>&lt;b&gt;Code:mob&lt;br&gt;
icon = 'wizard.dmi'&lt;br&gt;
var&lt;br&gt;
hp = 5&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
&lt;/pre&gt;&lt;/td&gt;
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&lt;/div&gt;
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&lt;br&gt;
&lt;b&gt;Problem description:what do i do when it says previous/duplicate definition? If I have to make a var, what would it be in this case?&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
Nevermind, I fixed it, thanks.&lt;br&gt;
&lt;br&gt;&lt;/b&gt;&lt;br&gt;
&lt;br&gt;</description>
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                <item>
            <title>Undefined proc</title>
            <link>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=141160</link>
            <guid>http://www.byond.com/members/Micdogmic?command=view_post&amp;post=141160</guid>
            <pubDate>Sun, 07 Jun 2009 12:38:33 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Micdogmic?command=view_comments&amp;post=141160#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob.dm:11:error:m.Deathcheck:undefined &lt;span class=&quot;dmkeyword&quot;&gt;proc&lt;/span&gt;
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&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
Can someone tell me how to fix this?&lt;br&gt;
&lt;br&gt;</description>
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