[Objects] Changing "Verb" right clicking list in Design Philosophy
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Allo.
So with objects/mobs/whatever when a player right clicks them depending on how the verb is set you either see the verb when you right click or you dont. Then its either in your "verb list" or its not. simple enough
Well i want to make a visual banking system using onscreen (client screen) as opposed to the skin (as i dont want any popups). So when they click the item from the inventory which lets say is a "Stackable item" and has 450 in its amount.. Now a single click currently has 2 possibilities for me.
1. Add one of that unit to the bank. Simple enough
2. Make a input popup that askes how many you want to put in.
Id prefer to use Right click in this situation if possible.
So Bank 10, bank 100, bank X, and so on.
Now as far as i know the only option i can go with is just sticking those in the items verbs.. but that would then show up when right clicking the item even when not at a bank (and talking to the npc).
So my question basically is is there a way to be able to allow and disallow viewing of verbs whenever.
So when im out and around. Drop is the only option on right click but when banking i only have Bank X, 10, 100, 1000 etc.
~midget
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Based on your last question, i think you're looking for something along the lines of the set hidden variable. Look into that and you might find your answer.
Yours Truly,
-Lily S. Deliroso