Cannot read null.Rank >.< in Developer Help
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Code:
mob/Player proc Village_Members(village) var/list/villagers = new for(var/mob/M) if(M.Village == village) villagers+=M return villagers
Owners/verb Define_Kage() set category = "Owner" var/list/Villages[] = list("Leaf"="Hokage","Sand"="Kazekage","Mist"="Mizukage",\ "Cloud"="Raikage","Rock"="Tsuchikage","Rain"="Amekage",\ "Sound"="Otokage","Waterfall"="Waterfall Hero") var/V = input("Which village?","") in Villages if(Kages["[Villages[V]]"] != "<i>none</i>") switch(alert("There currently is a [Villages[V]]. Replace?","Confirmation","No","Yes")) if("No") return var/mob/M = input("Promote who to [Villages[V]]?","Define [Villages[V]]") in Village_Members(V) M.Rank = "[Villages[V]]" Kages["[Villages[V]]"] = M world<<"<center>[M] is now the [Villages[V]]</center>" Save_Lists()
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Problem description:
runtime error: Cannot modify null.Rank.
proc name: Define Kage (/mob/Player/Owners/verb/Define_Kage)
usr: Mizukouken Ketsu (/mob/Player)
src: Mizukouken Ketsu (/mob/Player)
call stack:
Mizukouken Ketsu (/mob/Player): Define Kage()
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