Dream Daemon...should it be multithreaded?
Under this...one game wouldn't have to strain everything 100% of a CPU as I've noticed constantly...
Think about it...a giant map, tons of players = lots of strain not only on the internet but on the computer as well, which has to send it out to those many people...
What's y'alls opinion?
Relieve the strain and ease our pain!
Posted by Moleboy on Tuesday, June 24, 2008 11:29AM
- 2 comments
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Keywords:
dual,
daemon,
dream,
single,
dreamdaemon,
hosting,
quad,
byond,
multithreaded,
core

