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        <title>Mr.Tophat</title>
        <link>http://www.byond.com/members/MrTophat</link>
        <description>Complementary tip of the hat...</description>
        <lastBuildDate>Tue, 02 Dec 2008 06:23:13 GMT</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Drama and a Song</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=46552</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=46552</guid>
            <pubDate>Tue, 12 Aug 2008 13:00:11 GMT</pubDate>
            
            <comments>http://www.byond.com/members/MrTophat?command=view_comments&amp;post=46552#comments</comments>
            
            <description>The game is under development, with another unexpected death in my life it's been rough getting motivated to work on Dungeon I assure everyone and my staff though, work will resume shortly.&lt;br/&gt;
&lt;br/&gt;
Side note, I think I can sing:&lt;br/&gt;
&lt;a href=&quot;http://www.byond.com/members/MrTophat/files/Hallelujah.wav&quot;&gt;http://www.byond.com/members/MrTophat/files/Hallelujah.wav&lt;/a&gt;&lt;br/&gt;
Leave comments on how I should give up, heh.&lt;br/&gt;
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            <title>Suggestive? The Sequel</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=45763</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=45763</guid>
            <pubDate>Fri, 25 Jul 2008 09:00:34 GMT</pubDate>
            
            <comments>http://www.byond.com/members/MrTophat?command=view_comments&amp;post=45763#comments</comments>
            
            <description>&lt;img src = http://www.byond.com/members/MrTophat/files/suggestive2.png&gt; &lt;br/&gt;
After posting a ridiculously homo-erotic last picture I decided to straighten things up, here's to you BYOND.</description>
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            <title>Dungeon - Creator Commentary (Video Included)</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=45703</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=45703</guid>
            <pubDate>Wed, 23 Jul 2008 17:16:46 GMT</pubDate>
            
            <comments>http://www.byond.com/members/MrTophat?command=view_comments&amp;post=45703#comments</comments>
            
            <description>&lt;a href=&quot;http://www.youtube.com/watch?v=MtmpOseRXts&quot;&gt;http://www.youtube.com/watch?v=MtmpOseRXts&lt;/a&gt;&lt;br/&gt;
Watch and give me feedback, sorry for sounding spastic. I don't speak well.</description>
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            <title>Dungeon - Status Report 5</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=45648</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=45648</guid>
            <pubDate>Tue, 22 Jul 2008 10:51:19 GMT</pubDate>
            
            <comments>http://www.byond.com/members/MrTophat?command=view_comments&amp;post=45648#comments</comments>
            
            <description>Sorry I haven't posted in a while, guys. I'm sure you totally cared. In case you're following the progression of this game let me give you some updates. I've added health bars beneath players, walls that appear and disappear depending on encounters for instance in the demo map I'm using right now. Players will walk along a corridor reach a dead end only to find out skeletons are pouring out from now visible generators behind them that were hidden in alcoves behind walls. Once these generators are destroyed the dead end collapses and becomes a viable passageway. These are just some of the ways to spice up encounters so that they're dynamic. I've also added a boss system that's currently getting it's final features right now. There's a boss which is 4 tiles big, the bottom two tiles are dense and take damage. It's currently possible to kill with 2 people but is easily downed after like a minute or two with a party of 3 people. The resurrection shrines in game are fully functional as well, and they are essentially check points. When players who are alive pass through them, all the dead players (who are observing the game as ghosts), are brought to the resurrection shrine and brought back to life when players reach it.&lt;hr&gt;What's still to come is bosses special moves, enemies that scale, traps, and an equipment and lobby system. Once all of these are added, the game will have it's alpha release. I'd say progress on this game is around 40% done. So it's all going very well. I think this game should be out in a month or so, if not sooner for it's alpha release. Pester me if you see me online, not programming! Thanks for keeping posted.&lt;hr&gt;Staff still required- Whether you know this or not, Sync Jolt has decided to join my staff and has just recently received a BYOND membership for his work. So as you can tell, I intend on compensating my staff for their work, accordingly. As such, this game will have a subscription feature of an annual fee, whoever does my graphics work will be given a free subscription to game, administration powers if they want them, a mention on the credits, and as soon as the game generates enough money for me to afford a BYOND subscription to you, a BYOND subscription. You will not receive a portion of the profits outside of your BYOND subscription, because this works is insanely less intensive than the rest of the work required on this project. So for my graphics design artist, I need someone who can make a splash screen, hub art, and HUD items as well. You can contact me by replying in a comment on here, via the pager, on chatters, or on my AIM - Sleek Tophat. I look forward to hearing from you.</description>
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            <title>First Dungeon Sample Video</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=45461</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=45461</guid>
            <pubDate>Thu, 17 Jul 2008 22:48:33 GMT</pubDate>
            
            <comments>http://www.byond.com/members/MrTophat?command=view_comments&amp;post=45461#comments</comments>
            
            <description>&lt;a href=&quot;http://www.youtube.com/watch?v=z-plLSsvhRI&quot;&gt;http://www.youtube.com/watch?v=z-plLSsvhRI&lt;/a&gt;&lt;br/&gt;
The Test Video, displaying the Cleric class. An offensive caster, melee fighter, and healer all rolled into one. Enjoy watching! Stay tuned for more updates, soon to come.</description>
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            <title>Dungeon - Status Report 4</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=45302</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=45302</guid>
            <pubDate>Sun, 13 Jul 2008 20:37:25 GMT</pubDate>
            
            <comments>http://www.byond.com/members/MrTophat?command=view_comments&amp;post=45302#comments</comments>
            
            <description>Okay, today I added an AI, macros, a mini dungeon, and everything works perfectly. The game is so entertaining and I plan to have a video demo out early tomorrow! I'm so freaking excited, I can't wait to show BYOND!</description>
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            <title>Suggestive?</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=45261</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=45261</guid>
            <pubDate>Sat, 12 Jul 2008 17:02:58 GMT</pubDate>
            
            <comments>http://www.byond.com/members/MrTophat?command=view_comments&amp;post=45261#comments</comments>
            
            <description>&lt;img src = http://www.byond.com/members/MrTophat/files/sexy.JPG&gt;&lt;br/&gt;
I saw this old photo of me at Prom and decided that BYOND needed to see it. Here's to questioning my sexuality guys, cheers!</description>
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            <title>Dungeon - Status Report 3</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=45256</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=45256</guid>
            <pubDate>Sat, 12 Jul 2008 16:04:39 GMT</pubDate>
            
            <comments>http://www.byond.com/members/MrTophat?command=view_comments&amp;post=45256#comments</comments>
            
            <description>So, I've finished the Cleric class and added a temporary Login() system for the test server that's hopefully coming up soon. All the 3 core classes, Cleric, Beserker, and Pyromancer are all programmed in. Though I think I made the Cleric slightly overpowered. Oh well, I'm off to my coffee house this evening to catch an amazing performance by my favorite indie artist, Emily White. Here's hoping the test server is up and running tomorrow so I can attract an artist. Oh well, there's still a lot of work to get the game up and running. I'll post screenshots soon, once there are viable temp graphics in. I'm thinking Charas.net for the temporary graphics. Oh well, I'm off to shower... you totally cared.</description>
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            <title>Dungeon - Status Report 2</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=45217</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=45217</guid>
            <pubDate>Fri, 11 Jul 2008 19:06:45 GMT</pubDate>
            
            <comments>http://www.byond.com/members/MrTophat?command=view_comments&amp;post=45217#comments</comments>
            
            <description>So, as of today I worked my butt off on this game. I managed to complete the second class, Beserker and add in a whole new system since &quot;Status Report 1&quot;. Like I said before, once I have the three base classes done, my first dungeon done, and and some other minor details a test server should be up in probably less for a week to be running closed Alpha, runs. This project is moving quickly, so I hope this motivates any potential staff members to join in on this project, because once the alpha is released there should be no short supply of people asking to join. &lt;hr&gt;Interested in joining? read Status Report 1. I'm done for the evening I'm going to hang out with friends. It's been a work-filled day.</description>
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                <item>
            <title>Dungeon - Status Report 1</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=45206</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=45206</guid>
            <pubDate>Fri, 11 Jul 2008 14:11:15 GMT</pubDate>
            
            <comments>http://www.byond.com/members/MrTophat?command=view_comments&amp;post=45206#comments</comments>
            
            <description>After working at my coffee house for a couple of hours, flirting with the lesbian owner and listening to cool music and having some friends come over and hang with me, I actually got some work done. I finished the first class I set out to do, the Pyromancer class is now the first class officially done with all of it's techniques working bug free and efficiently. There's obviously going to be no class that's able to rival the sheer amount of AoE (Area of Effect) damage generated by this class. The one downside of this class is it's lack of life to keep alive, so as such, the healers will have to keep a close eye on this class so they don't die and lose a huge chunk of the damage they should be dealing.&lt;hr&gt;As far as the games concerned...&lt;br/&gt;
I plan on releasing an alpha version for testing once I have the classes of Beserker, Pyromancer, and Cleric and a dungeon compiled. Of course before then I'll have to add a semi-decent AI, find some temp graphics (Because right now I'm using circles for everything.) and finish the other two classes. Oh well, at least theirs project. This is officially, the farthest I've gotten on a project in approximately 2 years.&lt;hr&gt;Side note: I'm still looking for an artist and assistant coder. If I don't get them it's not the end of the world, but they would be greatly appreciated. Either way this game is coming out.</description>
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