ID:258932
 

So, which of the musculatures do you like the best, and what could use improvement. I simply drew lines from the circles i drew to create the "musculatures"... it was a lot easier and I'm the happiest I've ever been with the initial style. I know I have a ways to go but I need other eyes.

Thanks in advance.
I'm not too great with anatomy but, I did an edit to see how things turned out. I didn't really do much, but to help myself visualize I removed the lines and did some basic work. I worked on the South frame and found that the head being so low made him look hunched over. Also, his arms are longer and thicker than his legs which is backwards. I do like the head though.
Well this isn't particularly groundbreaking. They've been working with muscle meshes in the animation industry since Jurassic Park (1993)

You have quite a bit of work to do on the proportions on this guy.
Please look at this as a reference.
In response to D4RK3 54B3R
The proportions were intentionally messed up; if you draw someone anatomically correct facing the screen; they won't appear to be walking on your land in your game. In fact they should be walking towards you screen (According to the angle they are facing) and obviously they aren't going to be doing that.



So drawing something like this would be bad, I'd need to angle it downwards if that make sense.
In response to Mr.Tophat
Im pretty sure the site you got that from would allow you to angle the model.
In response to Pmitch
Nah, unfortunately not; If I found a site like that however; I'd die happy. I've contemplated using my Nikon to take reference photos of myself; but I have a very lean/tall build.
In response to Mr.Tophat
In response to Pmitch
<3 Thank you!