ID:193191
 
how bout we make byond into a web sort of thing for webpages so you dont have to download byond and we can use it on webpages!
Please explain what you mean. That made no sense.
In response to Nadrew
ya know a web sorta thing. I think he means where EVERYTHING is kept on a server or something and your computer is supposed to magically interact with everything needed at once.
In response to Canar
Something like this?
In response to Nadrew
I think so but with the ability to create host and play games without any downloading.
In response to Canar
Well that won't happen.
In response to Nadrew
Can we at least get one of those Foomerian monkies? That monkey could change my life.

Mmmmm...I can't wait to eat that monkey.

(if you haven't seen the Simpsons episode where Homer gets a helper monkey then this probably won't make much sense...)
In response to English
ORLFOLRlmao! I wish I had a helper monkey.
In response to English
Yep I love the Simpsons!
In response to Canar
Hmm... I'm quite sure what he means is that the dream seeker window is built into the browser, showing your map(if needed) , your command bar at the bottom and chat window. Sort of like a java applet.
A long, long time ago... there was some discussion about a java... sort of... something... version of BYOND. You know, those online games where there's no "download" (but there really is a download, into your temp folder, and you have to go through it every time you want to play the damn game). I have no interest in java versions of graphical BYOND games, but I would LOVE to have it for text-only BYOND games. I'd love if my future Cerulea players, be they Mac or Windows or Linux users, could just open a new window from the Cerulea website and play. I can think of one popular text MUD (Eternal World?) that uses this sort of system.

Z
In response to Zilal
Zilal wrote:
[snip]
I have no interest in java versions of graphical BYOND games, but I would LOVE to have it for text-only BYOND games. I'd love if my future Cerulea players, be they Mac or Windows or Linux users, could just open a new window from the Cerulea website and play. I can think of one popular text MUD (Eternal World?) that uses this sort of system.
[snip]

Just out of curiosity, what text MUDs don't simply open a window on other systems? Most of the MUDs I have played have just used telnet protocol. (I think some people have mentioned telnet support for BYOND too, but I have no idea what the priority is.)
In response to Zilal
Zilal wrote:
A long, long time ago... there was some discussion about a java... sort of... something... version of BYOND. You know, those online games where there's no "download" (but there really is a download, into your temp folder, and you have to go through it every time you want to play the damn game). I have no interest in java versions of graphical BYOND games, but I would LOVE to have it for text-only BYOND games. I'd love if my future Cerulea players, be they Mac or Windows or Linux users, could just open a new window from the Cerulea website and play. I can think of one popular text MUD (Eternal World?) that uses this sort of system.

This would actually be possible if you had a Java applet with a codebase on the server (the host would also need to have an HTTP server so it could receive requests). In theory you could probably get a simple commands-and-text interface to work, provided BYOND included the necessary protocols to do so, but any text output would have to be shown in plaintext unless you wanted a make the Java app much more complex. To that end a graphical game over a persistent connection would actually have fewer problems, but it would be a dog.

Lummox JR
In response to Zilal
You could make Text MUDs like Cerulea in BYOND CGI, though they'd have to poll the server for new output instead of just recieving it whenever it happened.
In response to Zilal
Hmmm.. If it were possible to connect to BYOND games through telnet (and I believe it was planned to be, if not already), I've seen Java telnet clients before. One could always use them for text-only games.

-AbyssDragon
In response to Shadowdarke
Shadowdarke wrote:
You could make Text MUDs like Cerulea in BYOND CGI, though they'd have to poll the server for new output instead of just recieving it whenever it happened.

Unless I'm missing a fancy web trick, I think the constant reloading of the page whenever something happened would annoy the players!

Z
In response to ACWraith
ACWraith wrote:
Zilal wrote:
[snip]
I have no interest in java versions of graphical BYOND games, but I would LOVE to have it for text-only BYOND games. I'd love if my future Cerulea players, be they Mac or Windows or Linux users, could just open a new window from the Cerulea website and play. I can think of one popular text MUD (Eternal World?) that uses this sort of system.
[snip]

Just out of curiosity, what text MUDs don't simply open a window on other systems? Most of the MUDs I have played have just used telnet protocol. (I think some people have mentioned telnet support for BYOND too, but I have no idea what the priority is.)

Well, they all open a window if you're clicking a link on a webpage. But I was thinking strictly of a browser window (something that wouldn't require any software other than the browser itself). And yeah, I'd be delighted with the ability to play BYOND games over telnet too. :) In fact, I've designed Cerulea with this in mind; there's no important part of the game that makes use of BYOND features telnet wouldn't have.

Z