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        <title>Namedspeed's site</title>
        <link>http://www.byond.com/members/Namedspeed</link>
        <description></description>
        <lastBuildDate>Sat, 11 Feb 2012 03:54:18 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Maybe something to add?</title>
            <link>http://www.byond.com/members/Namedspeed?command=view_post&amp;post=151359</link>
            <guid>http://www.byond.com/members/Namedspeed?command=view_post&amp;post=151359</guid>
            <pubDate>Wed, 11 May 2011 23:46:59 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Namedspeed?command=view_comments&amp;post=151359#comments</comments>
            
            <description>All the future verbs will be in that category, instead of copying and pasting it in all the verbs.&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob&lt;br&gt;    gm&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; category = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;GM&amp;quot;&lt;/span&gt;&lt;br&gt;            GM_Verb_Here(mob/m &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; world)
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
Example That Relates:&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob&lt;br&gt;    icon = &lt;span class=&quot;dmstring&quot;&gt;'mobs.dmi'&lt;/span&gt;&lt;br&gt;    slime&lt;br&gt;        icon_state = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;slime&amp;quot;&lt;/span&gt;&lt;br&gt;        npc = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;slime&amp;quot;&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
All future mobs will be in that icon.&lt;br&gt;
&lt;br&gt;
[Sorry, I didn't know what philosophy meant, and I figured it was suggestions so I posted it here. :P]</description>
        </item>
                <item>
            <title>Block Non-GM's From Entering Jail?</title>
            <link>http://www.byond.com/members/Namedspeed?command=view_post&amp;post=139286</link>
            <guid>http://www.byond.com/members/Namedspeed?command=view_post&amp;post=139286</guid>
            <pubDate>Tue, 22 Mar 2011 21:20:46 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Namedspeed?command=view_comments&amp;post=139286#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
turf&lt;br&gt;   JailDoor&lt;br&gt;      icon = &lt;span class=&quot;dmstring&quot;&gt;'Jail.dmi'&lt;/span&gt;&lt;br&gt;      icon_state = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Door&amp;quot;&lt;/span&gt;&lt;br&gt;      Entered(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/M)&lt;br&gt;         &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.ckey &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; gm)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;         &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;            usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You need to be a GM to go through&amp;quot;&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
I am not extremely new, I just don't know if there is a undo proc, or something that doesn't allow players that aren't inside a list to not get through. I know a &quot;fly&quot; verb would easily fix this but that's not helping me learn anything.&lt;br&gt;
There are also multiple enterences, so I can't just add usr.loc = locate(x,y,z)&lt;br&gt;</description>
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                <item>
            <title>Runtime Error</title>
            <link>http://www.byond.com/members/Namedspeed?command=view_post&amp;post=288382</link>
            <guid>http://www.byond.com/members/Namedspeed?command=view_post&amp;post=288382</guid>
            <pubDate>Sun, 14 Jun 2009 17:32:39 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Namedspeed?command=view_comments&amp;post=288382#comments</comments>
            
            <description>runtime error: Cannot read null.weakness&lt;br&gt;
proc name: Hunt (/mob/Enemy/proc/Hunt)&lt;br&gt;
usr: Vampire (/mob/Enemy/Vampire)&lt;br&gt;
src: Vampire (/mob/Enemy/Vampire)&lt;br&gt;
call stack:&lt;br&gt;
Vampire (/mob/Enemy/Vampire): Hunt()&lt;br&gt;
Vampire (/mob/Enemy/Vampire): Hunt()</description>
        </item>
                <item>
            <title>Hi.</title>
            <link>http://www.byond.com/members/Namedspeed?command=view_post&amp;post=55208</link>
            <guid>http://www.byond.com/members/Namedspeed?command=view_post&amp;post=55208</guid>
            <pubDate>Wed, 11 Mar 2009 23:46:29 +0000</pubDate>
            
            <description>Hi. I am back and better then ever!&lt;br&gt;
&lt;a href=&quot;http://www.byond.com/?invite=Flame48&quot;&gt;&lt;img src=&quot;http://www.byond.com/rsc/byond_button1.gif&quot; width=&quot;64&quot; height=&quot;64&quot;&gt;&lt;/a&gt;</description>
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