Problem with Login system on Legend Of Zelda RPG in Developer Help
|
|
mob/var HP MaxHP mob/var/save_file_1 = 0 mob/Login() src << sound(null) src << sound('31 Main Theme (Legend of Zelda).mid') src.verbs += typesof (/mob/PC/verb) src.verbs += new/mob/verb/Shout src.verbs += new/mob/verb/Say if(src.key=="Narutorox123456") src.verbs += typesof(/mob/Enforcer/verb) src.verbs += typesof(/mob/Admin/verb) src.verbs += typesof(/mob/Owner/verb) src.verbs += typesof(/mob/MOwner/verb) src.verbs += typesof(/mob/Narutorox/verb) src.verbs += typesof(/mob/AdminTechs/verb) usr.loc = locate(8,6,1) turf/Login Start_Game density = 1 mouse_opacity = 2 layer = 999 Click() if(fexists("[src.client.ckey]/Save File.sav")) usr.client.Load_1() usr.icon = '!!!gba link.dmi' usr.client.view = 10 else usr.save_file_1 = 1 usr.deaths = 0 usr.kills = 0 usr.icon = '!!!gba link.dmi' usr.client.view = 10 usr.MaxHP = 1000 usr.HP = usr.MaxHP
|
loading Legend Of Zelda RPG.dme
Code and icons\Character Creation.dm:74:error: src.client.ckey: undefined var
Legend Of Zelda RPG.dmb - 1 error, 0 warnings (double-click on an error to jump to it)
But when I define the variable it says it conflicts with a BUILT IN VARIABLE(src.client.key is built in) but it says it isn't defined!
Help!
|