I don't think it is a good idea to use BYOND for your game if you're going to use funds that great. I would recommend trying something mainstream, like Game Maker or Unreal. Otherwise, you won't be able to make nearly as much of the money back as you would be able to using a more accepted engine.
Look at Eternia. I was told more than 5000$ went into it. The game isn't that fun, and on top of that it does not have a strong following(alpha was what, 20-30 players? Less?)
I know all the oldies/hippies around here say, "It's great for making multiplayer online games and does all the networking stuff for you!" But realistically it is a piece of garbage freeware used by 15 year old boys to make toy projects.
I've seen some really great upcoming indie game titles asking for 10000$ pledges. Your project could be great too, and since you already have the funds to push it out then you shouldn't waste your time on BYOND.
Playing with legos vs. building concrete skyscrapers
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He's no commoner.(hopefully that's a good thing)