Time based game?
Jun 3 2009, 1:36 pm
Would it be possible to have a time limit on a game (like a month) and then when it reached a certain date the server would shut itself down?
Jun 3 2009, 1:48 pm
Yes. You can do this multiple ways.
One way would be to set a variable on world start and count down from there, or record the world's time and compare it every so often with the closing date. Though there's probably a lot of better alternatives like reading a file from outside of the game, or something. I'm sure someone else will detail a really great method for this later in the thread.
I'm not really sure if things like this are suited in either Design Philosophy or Developer How-To. But I guess it could fit in both.
Jun 3 2009, 2:38 pm
In response to
Hmm, thank you.
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