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        <title>Newen's site</title>
        <link>http://www.byond.com/members/Newen</link>
        <description></description>
        <lastBuildDate>Fri, 10 Feb 2012 17:30:38 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Host Needed</title>
            <link>http://www.byond.com/members/Newen?command=view_post&amp;post=49432</link>
            <guid>http://www.byond.com/members/Newen?command=view_post&amp;post=49432</guid>
            <pubDate>Fri, 17 Oct 2008 17:48:27 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Newen?command=view_comments&amp;post=49432#comments</comments>
            
            <description>I need to be able to test my game so that i can tweedle with it further.&lt;br&gt;
&lt;br&gt;
its at&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.byond.com/games/Newen/CampAttack&quot;&gt;http://www.byond.com/games/Newen/CampAttack&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
if your interested let me know&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>MapColors() Grabing overlay's icon</title>
            <link>http://www.byond.com/members/Newen?command=view_post&amp;post=142110</link>
            <guid>http://www.byond.com/members/Newen?command=view_post&amp;post=142110</guid>
            <pubDate>Wed, 20 Aug 2008 16:39:01 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Newen?command=view_comments&amp;post=142110#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
    Invert(mob/M)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/icon/I = &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt;(M.icon); I.MapColors(-1,0,0, 0,-1,0, 0,0,-1, 1,1,1)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/K = M.head&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/icon/H = (K.icon); H.MapColors(-1,0,0, 0,-1,0, 0,0,-1, 1,1,1)&lt;br&gt;        M.icon = I&lt;br&gt;        M.overlays = null&lt;br&gt;        M.overlays += &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; H
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
runtime error: Cannot read &quot;/mob/head/players/warrior_m_h&quot;.icon&lt;br&gt;
proc name: Invert (/mob/verb/Invert)&lt;br&gt;
usr: Newen (/mob/players/warrior_m)&lt;br&gt;
src: Newen (/mob/players/warrior_m)&lt;br&gt;
call stack:&lt;br&gt;
Newen (/mob/players/warrior_m): Invert(Newen (/mob/players/warrior_m))&lt;br&gt;
&lt;br&gt;
the mob's head is a path that leads to its predefined head and i though recreating it as K would allow me to grab its icon since i can't do M.head.icon, but that doesn't work.&lt;br&gt;
and i've stared at it too long that now i can't think straight. help?</description>
        </item>
                <item>
            <title>I'm Back</title>
            <link>http://www.byond.com/members/Newen?command=view_post&amp;post=45486</link>
            <guid>http://www.byond.com/members/Newen?command=view_post&amp;post=45486</guid>
            <pubDate>Fri, 18 Jul 2008 21:49:53 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Newen?command=view_comments&amp;post=45486#comments</comments>
            
            <description>Hey all.&lt;br&gt;
&lt;br&gt;
I'm back and willing to continue work on my game.&lt;br&gt;
&lt;br&gt;
If you would like to help you can contact me on AIM at Newen4. Or reach me by Email at NewenClass@yahoo.com Subject line, Don't Delete Me.&lt;br&gt;
&lt;br&gt;
Just to clarify things.&lt;br&gt;
&lt;br&gt;
The game i am aiming to make is a war/rpg game.&lt;br&gt;
Players would have the choice to pick to be amoung the Monster Side or the Human Side.&lt;br&gt;
&lt;br&gt;
I plan on having character advancement be based upon exp from environmental enemies and based upon a rank gained from killing the opposing faction. As your rank would increase you would be able to learn new abilities and/or purchase new gear.&lt;br&gt;
&lt;br&gt;
The Battle system will be based on the games main Dragon Quest theme with additions.&lt;br&gt;
&lt;br&gt;
I look forward to continuing my work.&lt;br&gt;
&lt;br&gt;
Hopefully something will come of it.&lt;br&gt;
&lt;br&gt;
-Newen</description>
        </item>
                <item>
            <title>Interface Help</title>
            <link>http://www.byond.com/members/Newen?command=view_post&amp;post=143107</link>
            <guid>http://www.byond.com/members/Newen?command=view_post&amp;post=143107</guid>
            <pubDate>Mon, 17 Dec 2007 18:32:20 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Newen?command=view_comments&amp;post=143107#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
Question:&lt;br&gt;
Why does Byond still look for its old window counter parts in the skin when i have deleted them?&lt;br&gt;
&lt;br&gt;
winset: Element mainwindow.mainvsplit not found.&lt;br&gt;
winset: Element rpane.browseb not found.&lt;br&gt;
winget: Element rpane.infob not found.&lt;br&gt;
winset: Element rpane.rpanewindow not found.&lt;br&gt;
winset: Element rpane.textb not found.&lt;br&gt;
winset: Element rpane.rpanewindow not found.&lt;br&gt;
winset: Element rpane.rpanewindow not found.&lt;br&gt;
winset: Element rpane.infob not found.&lt;br&gt;
winget: Element rpane.browseb not found.&lt;br&gt;
winset: Element rpane.textb not found.&lt;br&gt;
winset: Element rpane.rpanewindow not found.&lt;br&gt;
winset: Element rpane.rpanewindow not found.&lt;br&gt;
winset: Element rpane.rpanewindow not found.&lt;br&gt;
winset: Element mainwindow.mainvsplit not found.&lt;br&gt;
winset: Element rpane.infob not found.&lt;br&gt;
winget: Element rpane.browseb not found.&lt;br&gt;
winset: Element rpane.infob not found.&lt;br&gt;
winset: Element rpane.textb not found.&lt;br&gt;
winset: Element rpane.infob not found.&lt;br&gt;
winset: Element rpane.rpanewindow not found.&lt;br&gt;
winset: Element rpane.rpanewindow not found.&lt;br&gt;
winset: Element rpane.rpanewindow not found.&lt;br&gt;
winset: Element mainwindow.mainvsplit not found.&lt;br&gt;
&lt;br&gt;
and there is no winsets or wingets in my actual code.&lt;br&gt;
&lt;br&gt;
So i have deleted the original windows and redid the main window but when i start up the game the program is still looking for the other old panes and there is nothing (that i can find) in the main window is calling for them.&lt;br&gt;
&lt;br&gt;
help?&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>What monster do you want to play as?</title>
            <link>http://www.byond.com/members/Newen?command=view_post&amp;post=37296</link>
            <guid>http://www.byond.com/members/Newen?command=view_post&amp;post=37296</guid>
            <pubDate>Thu, 13 Dec 2007 18:24:48 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Newen?command=view_comments&amp;post=37296#comments</comments>
            
            <description>I already have the icons for all of them, just curious what people would like best.</description>
        </item>
                <item>
            <title>Problem logging on on other people</title>
            <link>http://www.byond.com/members/Newen?command=view_post&amp;post=143191</link>
            <guid>http://www.byond.com/members/Newen?command=view_post&amp;post=143191</guid>
            <pubDate>Sat, 24 Nov 2007 00:45:00 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Newen?command=view_comments&amp;post=143191#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;I'm not sure where in my code is the problem.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
So my issue is this,&lt;br&gt;
&lt;br&gt;
When the characters join the game and appear in a position that some wandering NPC spawns it sends them to a default location which usually is an everlasting black screen. My issue is concerning why it wont allow things to appear in the same location and then just have them walk off of one another.&lt;br&gt;
In this case the thing spawning is an Obj and the Character is a Mob.</description>
        </item>
                <item>
            <title>More Humans and More Monster Sprites</title>
            <link>http://www.byond.com/members/Newen?command=view_post&amp;post=36802</link>
            <guid>http://www.byond.com/members/Newen?command=view_post&amp;post=36802</guid>
            <pubDate>Fri, 23 Nov 2007 18:09:46 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Newen?command=view_comments&amp;post=36802#comments</comments>
            
            <description>Just a reminder everything is32bit graphics (i think its 32, it might be 16... i dunno)&lt;br&gt;
&lt;br&gt;
I recently ripped the following sprites for the following classes:&lt;br&gt;
&lt;br&gt;
Soldier: Male and Female&lt;br&gt;
Fighter: Male and Female&lt;br&gt;
Thief: Male and Female&lt;br&gt;
Magic User: Male and Female&lt;br&gt;
Priest: Male and Female&lt;br&gt;
Merchant: Male and Female&lt;br&gt;
Sage: Male and Female&lt;br&gt;
Fool: Male and Female&lt;br&gt;
&lt;br&gt;
Also, for the monsters i added,&lt;br&gt;
&lt;br&gt;
Tiger&lt;br&gt;
Spirit&lt;br&gt;
Skeleton&lt;br&gt;
NEW kind of Slime&lt;br&gt;
&lt;br&gt;
I'm also working on another castle.&lt;br&gt;
___________________________________________&lt;br&gt;
&lt;br&gt;
Besides the graphical advancement, due to my lack of code knowledge, the actual game play hasn't move forward at all. The battle system still is crap an so is everything else. Sure the world looks nice but it sure doesn't mean anything if you can't do anything v__v.&lt;br&gt;
&lt;br&gt;
I'm trying to get my brother to help me code for it but he isn't familiar with Byond at all and its lack of semi-colon-usage seemed to deter him.&lt;br&gt;
&lt;br&gt;
We'll see how that goes.&lt;br&gt;
___________________________________________&lt;br&gt;
&lt;br&gt;
I am good at implementing other systems, though. So if someone has a nice tidbit of code that can help me I'd include it.</description>
        </item>
                <item>
            <title>menu :D</title>
            <link>http://www.byond.com/members/Newen?command=view_post&amp;post=27576</link>
            <guid>http://www.byond.com/members/Newen?command=view_post&amp;post=27576</guid>
            <pubDate>Mon, 19 Feb 2007 23:22:11 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Newen?command=view_comments&amp;post=27576#comments</comments>
            
            <description>noting how the promised help from flame sage never came i searched though old source codes i found online and discovered how the menu creation comes to be. yay me.&lt;br&gt;
&lt;br&gt;
-.-</description>
        </item>
                <item>
            <title>center()</title>
            <link>http://www.byond.com/members/Newen?command=view_post&amp;post=165178</link>
            <guid>http://www.byond.com/members/Newen?command=view_post&amp;post=165178</guid>
            <pubDate>Tue, 13 Feb 2007 05:51:55 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Newen?command=view_comments&amp;post=165178#comments</comments>
            
            <description>&lt;br&gt;</description>
        </item>
                <item>
            <title>DQO</title>
            <link>http://www.byond.com/members/Newen?command=view_post&amp;post=27230</link>
            <guid>http://www.byond.com/members/Newen?command=view_post&amp;post=27230</guid>
            <pubDate>Mon, 12 Feb 2007 03:13:38 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Newen?command=view_comments&amp;post=27230#comments</comments>
            
            <description>A: ¶«Ä¢éÌH (Is it alive?)&lt;br&gt;
&lt;br&gt;
I: Í¢AÜ¾¶«Ä¢Ü·ËB (Yea, its still alive)&lt;br&gt;
&lt;br&gt;
A: æ©Á½B (Thank goodness)&lt;br&gt;
&lt;br&gt;
Pretty much, thats all I wanted to say.</description>
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