n_Scripting Update in Off Topic
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I have updated my scripting library (for the first time in almost a year!) with a fix to a fairly major bug involving recursion I found a long time ago and was reminded of recently by Toadfish. There are still some features I'd like to add and some parts could probably be designed or written better, but I'm not aware of any other bugs. So with this update it should be plenty ready to use in your project - check it out if you haven't already!
For those of you that haven't heard of n_Scripting before, it supports two languages (both of which can be added to) out of the box and can be extended to support others. See the hub for examples and the original announcement for more information. Also, documentation is included.
Maybe this means I should start working on Automata again... If only it were possible to get syntax highlighting working in BYOND...
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