Well it seems that the Flip() proc has trouble with correctly flipping every icon state of in icon with multiple icon states. The quantity of icon states doesn't seem to affect the chance of occurrence of this glitch, as long as there are two or more icon states in the icon. (This is about flipping multi-tile images)
Expected Results:
Every icon state in the icon flips correctly and is displayed upon laying out the objects, of the multi-tile image, with their respected icons.
Actual Results:
Some icons display, others don't.
Does the problem occur:
Every time? Or how often?
Not every time, but most of the time. I can't figure out what the occurence depends on.
When does the problem NOT occur?
Certain multi-state icons do flip correctly, but I do not know what it depends on.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Not that I know of.
Workarounds:
Manually create mirrored icons.
