Jeff vs. Goditz

Posted by Oasiscircle on Monday, November 02, 2009 06:21PM - 0 comments / Members say: yea +2, nay -3

Bethlehem Brothers Episodes! (plus some BYOND stuff too!)

Alright guys. Just making a nice ol' blog post to tell you about a series of Episodes that are posted on Youtube. My group, the Bethlehem Brothers, are LPers (Let's Players) and we mostly do SMW.

Since a lot of you probably won't watch them all, I also included something for you BYONDers to read.

Turtle Towers received an update that changed the skin and decreased the minimum resolution required to play by a lot. Also, mini-bosses that actually posed a slight threat were added. Go have fun with Turtle Towers! (also: maybe review it, I'd love that.)

Posted by Oasiscircle on Tuesday, October 27, 2009 02:51PM - 5 comments / Members say: yea +0, nay -0

Turtle Towers Version 0.22 Updates

Turtle Towers has been updated and it may be mostly Balances, there's a challenge that awaits the daring players, Mini bosses!
I'm not going to divulge any more secrets, go play for yourself!

I won't usually make a blog post on updates unless it's major or carries a message along with it. This one's because of the latter. To view other update log entries, visit the forum and select the Versions sub-forum.

Now, the message that this update carries is an apology for Iain* and an apology for you, the players, for not updating as much as I used to.

Truth is my computer broke down and I've been sick for a week. Sorry I didn't inform you but I don't choose when my computer breaks down. ;)

*Sorry Iain, I didn't know that me including you bothered you so much. ):

Posted by Oasiscircle on Monday, October 19, 2009 05:37PM - 6 comments / Members say: yea +2, nay -0

Turtle Towers Version 0.08 Updates

Got some more updates done, keep sending me more suggestions and I'll finish 'em up! Plus, this update has got a score wipe so YOU could be the next to top the scoreboards! (Sorry to Iain who had finally beaten out his contenders ;))

This update includes

*Enemy balances.
*Score balances.
*Upgrade balances.
*Enemy Guardian-locating has been fixed.. again.
*Red box overlay added to a selected turtle.
*Max HP upon upgrade bug fixed.
*Level of the turtle is displayed in the statistics.
*Maximum turtle level has been ramped up to 9!
*Some Guardian-dense areas have been added to the bottom of the screen near the enemy spawn.
*I'm 'fairly' sure that I fixed the HUD lockup bug. If any other information surfaces, please inform me!

Some suggestions didn't make it in, I'm sorry to Zaole but I cannot bring back drag-to-move because for some strange reason, if you use drag-to move, it'll make your turtle unmovable by the arrow keys. I'll look into it but until then.. sorry. :(

Posted by Oasiscircle on Wednesday, September 30, 2009 05:27PM - 3 comments / Members say: yea +1, nay -0

Turtle Towers Version 0.07 Updates

After recently winning GiaD 2009, Turtle Towers went into high demand for updates so, here they are!



*Enemies spawn in the bottom half of the screen in the four spaces.
*Shop's location changed.
*Click on units to view their stats.
*After viewing their stats, use the arrow keys to move them around.
*Click the ground to de-select a unit.
*New command: Options -> Set Downtime allows you to set the downtime between waves from 5 to 20 seconds.
*New enemy: Ninja, you'll see him later in the game.
*Bug fix: The tower isn't invisibly present any longer.
*Bug fix: The locating of Guardians on Enemies is fixed to attack the closest.
*Score system made so the scoreboard isn't all weird when you have a million+ score.
*A high score wipe will happen in a day or something. (Sorry!)

I may have forgotten some but, that's about it so far. Hope you enjoy it. :)

Posted by Oasiscircle on Tuesday, September 29, 2009 07:06PM - 0 comments / Members say: yea +5, nay -0