Turtle Towers Version 0.07 Updates
After recently winning GiaD 2009, Turtle Towers went into high demand for updates so, here they are!
*Enemies spawn in the bottom half of the screen in the four spaces.
*Shop's location changed.
*Click on units to view their stats.
*After viewing their stats, use the arrow keys to move them around.
*Click the ground to de-select a unit.
*New command: Options -> Set Downtime allows you to set the downtime between waves from 5 to 20 seconds.
*New enemy: Ninja, you'll see him later in the game.
*Bug fix: The tower isn't invisibly present any longer.
*Bug fix: The locating of Guardians on Enemies is fixed to attack the closest.
*Score system made so the scoreboard isn't all weird when you have a million+ score.
*A high score wipe will happen in a day or something. (Sorry!)
I may have forgotten some but, that's about it so far. Hope you enjoy it. :)
*Enemies spawn in the bottom half of the screen in the four spaces.
*Shop's location changed.
*Click on units to view their stats.
*After viewing their stats, use the arrow keys to move them around.
*Click the ground to de-select a unit.
*New command: Options -> Set Downtime allows you to set the downtime between waves from 5 to 20 seconds.
*New enemy: Ninja, you'll see him later in the game.
*Bug fix: The tower isn't invisibly present any longer.
*Bug fix: The locating of Guardians on Enemies is fixed to attack the closest.
*Score system made so the scoreboard isn't all weird when you have a million+ score.
*A high score wipe will happen in a day or something. (Sorry!)
I may have forgotten some but, that's about it so far. Hope you enjoy it. :)
Posted by Oasiscircle on Tuesday, September 29, 2009 07:06PM
- 0 comments
(link)
/
« Oh yeah, I still have a Member Site! · Turtle Towers Version 0.08 Updates »
Login to post a comment.