We tested it online. Unlike my Megaman test, where the network delay was constantly resetting and causing me and others lag, this time it was more or less perfect online. My network delay was still changing a lot, but not much more than how it used to on hosted BYOND games.
Dunno if it's supposed to happen, but when I run off an edge, I can jump without being on the ground.
Eitherway, Love that it has pixel movement. How does Pixel Movement work online? Does it lag like Forum_Account's Pixel Movement or does it handle lag as well as Tile Based?