ID:273975
 
Well, i've a small and easy question ( I think, but can't figure it out).

Well, we can transfers files from server-to-client, right? But those files are always stored in the BYOND cache. Is there anyway to store it in a custom folder? Such as C:/ C:/MyReceivedFiles?
Take a look at the ftp() proc.
In response to Nadrew
I did, Well. Is there anyway to make it doesn't ask where to save it? I meant put it into a default folder. (C:/Program Files/MyGame/MyGameData)

In response to Ocean King
Outside of client-side savefiles you can't put files on a client computer without the client selecting where it goes (and at the same time acknowledging they know the file is being saved)