gravarg: the future and now
Poll: what type of game should gravarg be?
| cooperative | |
| deathmatch | |
| other (leave a post!) |
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in a blog post below you can see a simple game i've been working on: gravarg
there's more explanation in the last post but i honestly don't know which type of game to make gravarg
it could be an awesome cooperative game, a hectic deathmatch, a 4-way tsif clone, i really have no clue!
so that's why i'm asking you guys for help
there's more explanation in the last post but i honestly don't know which type of game to make gravarg
it could be an awesome cooperative game, a hectic deathmatch, a 4-way tsif clone, i really have no clue!
so that's why i'm asking you guys for help
Posted by Ol' Yeller on Thursday, August 09, 2007 05:17PM
- 8 comments
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#8 Ol' Yeller:
byond://71.13.236.131:4040
it's hard to explain in words!
Tuesday, August 14, 2007 03:54PM
#7 DivineO'peanut:
do host if you can! the idea sounds fun =)
i suggest also writing how it works here, though, since other people that arent on may have some ideas related to the system, too
Tuesday, August 14, 2007 03:43PM
#6 Ol' Yeller:
if you want me to i can host something real fast to show you how it works
Tuesday, August 14, 2007 03:39PM
#5 DivineO'peanut:
how does the "each color sees things differently" thing work? that may spark some ideas.
Tuesday, August 14, 2007 03:37PM
#4 Killerdragon:
Except you'd end up getting some stupid kid eventually that would ruin the whole game because he is forced to cooperate with you when he just wants to sabotage it. :/ However, I do vote cooperative and I think you should just implement a system that allows their partners to stop their teammates.
Tuesday, August 14, 2007 01:33PM
#3 Crispy:
Rugg wrote:
> Death match.
>
> Not too many of those floating around.
You kidding? Most games around here are competitive.
Go cooperative. Much more interesting.
Sunday, August 12, 2007 11:20PM
#2 Ol' Yeller:
gah, who voted other and didn't leave a post? :(
Thursday, August 09, 2007 07:04PM
#1 Rugg:
Death match.
Not too many of those floating around.
Thursday, August 09, 2007 06:39PM