By now, I've figured out that it's going to be a single-player type of game, where you cannot see(nor notice) other clients on the map. The most important thing in the game, of course, is The Volcano. Your homevillage is a village on the foot of The Volcano, and you are supposed to be the hero and go on several quests to prevent The Volcano from erupting. Magic stuff will be involved, something like that The Volcano contains some sort of secret where a huge amount of magic power is involved. I was thinking of something Golden Sun-like.
I don't have any code yet, except for turf-definers. Nor do I have sprites for the mobs. But that's not the issue here. You see, I cannot decide what to do. I have a few questions:
Battle System
Considering this is a game with multiple quests and a quite complicated storyline I don't know what I should do. A turn-based battlesystem, like Golden Sun - or just the rpg style and you just need to hit some button and you attack. What would you recommend?
Weapons
Should I do the whole weapon-buying thing? With new weapons each village/town - or should the player just fight with fists, kicks and other basic things? What would you recommend for this type of game?
As I said earlier, I would like to release a few screenshots:
#1: The place that leads to The Volcano, at the top of the village - the foot of the mountain(There will be men guarding that once the sprites are done):
http://img184.imageshack.us/my.php?image=untitled4nn1.png
#2: Somewhere in the village, with houses - duh. >.>
http://img394.imageshack.us/my.php?image=untitled6mq.png
#3: The northeast of the village, the house of the 'hero':
http://img394.imageshack.us/my.php?image=untitled5vt.png
The village

As you can see, there is quite some water there. That is intentionally made - that's why the villagers are afraid of an eruption of the volcano. You see, if the volcano erupts the lava will stream down through the river and wash the village with lava.
I'd really apreciate any form of feedback, as long it's not in an respectless flaming way. Thanks!
O-matic



And about the Weapons, I'd say the quests / quest 'bosses' would drop weapons. Weapons with certain properties (I'm going to say some Ragnarok Online things here; ( +10% damage when it's a small monster/beast; Wind Weapon (= strong against water), ...))
PS; Where the heck do you get your icons? I swear to God I hate all of you people that just find some icons and use them. Argh.