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        <title>BYOND Fighting Games Guild</title>
        <link>http://www.byond.com/members/Oondivinezin</link>
        <description>The home for all your favorite fighting games!</description>
        <lastBuildDate>Fri, 04 Jul 2008 14:28:19 GMT</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Super Smash Bros. Brawl</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=40087</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=40087</guid>
            <pubDate>Sat, 08 Mar 2008 11:45:01 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Oondivinezin?command=view_comments&amp;post=40087#comments</comments>
            
            <description>Well, it's just around the corner.  BYOND Fighting Games Guild is obviously psyched for it.  Those who are getting it, should join the guild and share their Wii codes, so the Fighting Games community can all have fun together.  As soon as I get my WiFi working, I'll be going along with the WiFi battles of Brawl.  See you guys soon.</description>
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            <title>Super Smash Bros. BYOND Review</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=39560</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=39560</guid>
            <pubDate>Sat, 23 Feb 2008 17:07:58 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Oondivinezin?command=view_comments&amp;post=39560#comments</comments>
            
            <description>This will be my first review for the BYOND Fighting Games Guild and soon more to come. Since the owner of the Guild is Oondivinezin, I felt like reviewing his most popular, and greatest game. The game you all know as &quot;Super Smash Bros BYOND&quot;, the best known Super Smash Bros. game on BYOND.&lt;br/&gt;
&lt;br/&gt;
Well, to start off. Super Smash Bros. BYOND is a fighting game of course, you choose a character and than a stage and start fighting, like most fighting games. It has a unique fighting system that is nicely done unlike most fighting games. And it has a very cool single player mode that you can play when it's not hosted, which adds a lot to the experience. The single player mode actually is how you unlock characters, so players must play offline to get their characters, and than go on and play.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;B&gt;Graphic Rating: 8/10&lt;/B&gt;&lt;br/&gt;
There is a lot of characters to choose from, which all look very nicely. Most are not the same sprites as they would be for their games, which makes the game appealing to look at. They all have a lot of icon states since there is a lot of attacks. There is currently 21 stages that all look very different and mostly all them are nice to look at. Some stages such as Jova Woods could be tweaked to make it look a bit more appealing, we know it's NES, but the same tree being used could have been turn to sky. Some other stages do not use too much detail or may not be appealing to the eye, but they are still fun. Finnaly, the game is not in 4.0, meaning no interface.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;B&gt;Sound - Music Rating: 8/10&lt;/B&gt;&lt;br/&gt;
Each stage has it's own unique song, which adds a lot to the music value. There is also nice stage select/title screen music, pretty much all the music in SSB BYOND is nice to listen to. Now to the sound, I'm pretty sure every character has sound, not for everything, but they do. Some sounds are not actually from the characters, but they still fit in. Some sounds do not fit in so well, but they work.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;B&gt;Game play Rating: 8/10&lt;/B&gt;&lt;br/&gt;
The gameplay in Super Smash Bros. BYOND is different than most BYOND fighting games. The fighting system is unique with macros making a lot of the characters different. The controls are Z for your normal attack, normally melee. X would be your special attack like your projectiles, bombs, double jumps, etc. And C to jump. The directional pad is used to do different attacks, normally attacking inside that directions. Playing through different characters makes you feel like your playing a different character and not just a new icon with different damages. Some characters are more overpowered than others and unbalanced, but it creates more fun.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;B&gt;Multi-player Rating: 9/10&lt;/B&gt;&lt;br/&gt;
The Multi-Player is not essential inside Super Smash Bros. BYOND, since there is a single player mode. But it's fun to have a duel with about 2-4 people, stages are all very small(1 screen) so fighting with many players will be a pain and you'll have some people spamming attacks. The Single player is pretty fun to play and that's the way you unlock characters so it is needed, you need to download it off the hub to reduce lag from the game.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;B&gt;Fun over time Rating: 7/10&lt;/B&gt;&lt;br/&gt;
This would be the only thing that sometimes may become annoying on Super Smash Bros. BYOND. I find it's fun for a good bit of time, and than you feel like a break. There is nothing you are trying to reach while playing online, and offline is needed to unlock all the characters making it annoying for you to leave the game, go unlock characters, come back. It would be nice if there was a good reason to play online other than fun. The game overall though is fun to play, just needs a reason for you to want to continue playing online.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;B&gt;Overall Rating: 8/10&lt;/B&gt;&lt;br/&gt;
The game is not like most of the fighting games on BYOND and is very fun to play. There is many stages with good music, and characters to choose from. A good single player mode that you play offline to unlock characters, but could use some unlockables online. Therefor, Super Smash Bros. BYOND gets a 8/10.&lt;br/&gt;
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            <title>Sonic Rumble Arena 1.5</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=39559</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=39559</guid>
            <pubDate>Sat, 23 Feb 2008 15:44:49 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Oondivinezin?command=view_comments&amp;post=39559#comments</comments>
            
            <description>Overview:&lt;br/&gt;
The first thing I noticed when I was directed to this game was the hub page. The hub page is filled with HTML. All the people who are staff members for the game are listed on the page, as well as the updates that are currently in game. The rules are listed on the main hub page as well, which could’ve been done in game, because most people don’t read rules even when they’re put right in front of them anyhow. There’s also a “Newbie Guide” on the hub page. However, most of the buttons are also displayed in game, so this part didn’t really seem necessary to add onto the hub page. (Yes, that’s right. I actually reviewed a games hub page).&lt;br/&gt;
&lt;br/&gt;
This game is a Sonic Style fighting game. You begin the game by clicking on the title screen to choose which mode you want, then you choose your character by using the arrows key to select the character then clicking, and then you do the same for stage selection. Each stage is somewhat similar, however some stages have some differences (for example, Ice Mountain has an underwater part of the stage where if you stay in that area for too long, you’ll drown.&lt;br/&gt;
&lt;br/&gt;
Gameplay:&lt;br/&gt;
Gameplay is all based on Player vs. Player action. You fight other players to help build up your score (which helps you unlock new characters), collect rings (which, from what I was told, improves your defense against another players attacks, however, each time you get hit you lose rings, and other players can pick them up). As far as this aspect of Sonic Rumble Arena goes,  it’s very simple. It somewhat reminds me of a mix between a Fighting game and a Platforming game. However, since it IS a Fighting game, gameplay tends to get repetitive fast and can be extremely boring at times unless you unlock a new character to use in the game.&lt;br/&gt;
&lt;br/&gt;
The controls are very simple. Left and Right are used to move, Up is used to jump, Z is used to attack, X is for blocking attacks, and some other simple key inputs used to play this game.&lt;br/&gt;
&lt;br/&gt;
Graphics:&lt;br/&gt;
As far as graphics are concerned the graphics are very nicely done. All stages are taken from the Sonic Series of games,  so if you’ve played a Sonic game, you probably know what Neo Green Hill is.&lt;br/&gt;
&lt;br/&gt;
Sadly, the first screen I saw when I logged into the game was a little too busy for my tastes. The title screen has all of the things you’d expect to see in the HUD when you’re actually playing the game right on it. Most of the screens in game (as far as character selection screens, each character has their own custom image for when you’re choosing characters) probably would’ve been better had they not had the HUD slapped all over them.&lt;br/&gt;
&lt;br/&gt;
Difficulty/Accessibility:&lt;br/&gt;
The first thing most players will notice when they first login to the game is that there is a pop-up window that shows you what all the buttons do in game (see &lt;a href=http://www.byond.com/members/Oondivinezin/files/2008%2D02/SuperMagiMan%2D0001/InfoScreen.png&gt;this&lt;/a&gt; image). This is a good thing (especially for the people that didn’t take the time to read the newbie guide listed on the hub page). The game is extremely simple to just jump in and start fighting right away. The only real difficult part is figuring out a players key-combination for combo moves.&lt;br/&gt;
&lt;br/&gt;
Sound:&lt;br/&gt;
Sound is a little both ways. Some of the songs used for the game were good (The title screen music and the City Escape music were both very good). And some were bad (Neo Green Hill and Ice Mountain music was extremely loud, even with my volume turned way down). There weren’t many songs used in game, there’s maybe 5 different songs to hear in game.&lt;br/&gt;
&lt;br/&gt;
Originality:&lt;br/&gt;
Well… it’s a Sonic Fighting game, which is slightly different from other Sonic games. However, the game itself in terms of originality is low on the scale. If you’ve played any other BYOND Fighting games (Like Megaman Wars or Super Smash Bros. BYOND) You’ll have no problem jumping into this game and playing right away.&lt;br/&gt;
&lt;br/&gt;
Presentation:&lt;br/&gt;
Overall the game is presented very well. The help file in game explaining all the buttons is a plus, however, the game lacks originality, tends to be repetitive at times, and it’s been discontinued. So don’t expect any new content to be in game. Other than that, this might be a game that some BYONDers might consider checking out (if it’s ever hosted again). Overall, this game is a decent BYOND Fighting game.&lt;br/&gt;
&lt;br/&gt;
The Good:&lt;br/&gt;
+ Graphics: Well done, everything in game flows nicely together.&lt;br/&gt;
+ Accessibility: This game is extremely easy for any player to jump in and start playing right away.&lt;br/&gt;
&lt;br/&gt;
The Bad:&lt;br/&gt;
- Sound: There isn’t a whole lot (maybe 5 songs altogether?) and some of them aren't very good.&lt;br/&gt;
- Originality: Well… it’s Sonic. Other than that it’s just like any other BYOND Fighting game.&lt;br/&gt;
&lt;br/&gt;
Also, you might have noticed that I didn’t give the administration a score, I like to leave this aspect of the review up to the players who play the game themselves.&lt;br/&gt;
</description>
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            <title>Megaman Wars</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=39466</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=39466</guid>
            <pubDate>Thu, 21 Feb 2008 17:54:23 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Oondivinezin?command=view_comments&amp;post=39466#comments</comments>
            
            <description>This is a review of Megaman Wars brought to you by Dixon and HolyDoomKnight.&lt;br/&gt;
&lt;br/&gt;
Gameplay:  Pretty fun, very user friendly.  Only thing I can see wrong with this is some unbalanced characters.  As far as I know, the game is no longer being worked on. The controls are easy to understand, and it has an in-game help menu to show new players how to control the characters.  (8/10)&lt;br/&gt;
&lt;br/&gt;
Presentation:  Very well done, only one known song in the game.  Managers and Admins have the ability to play new songs, which will set as the new default song until the world is restarted.  There's an absence of actual sound effects in the game, but it's not that big of a deal.  (8/10)&lt;br/&gt;
&lt;br/&gt;
Originality:  The game concept is totally original, but the graphics (Save a few characters) are all from the official Mega Man games.  There are a few custom made characters, but the majority is from the actual games.  (6/10)&lt;br/&gt;
&lt;br/&gt;
Overall:  Very well put together, other than absence of sound effects and originality in characters.  I recommend playing this game to anybody who's interested in either Mega Man or fighting games in general.  Moderation of the game is very well done.  There aren't any abusive moderators that I know of.  (7/10)&lt;br/&gt;
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&lt;br/&gt;
This is the first of many reviews that will be done.</description>
        </item>
                <item>
            <title>BYOND Fighting Games Guild</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=39462</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=39462</guid>
            <pubDate>Thu, 21 Feb 2008 17:32:12 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Oondivinezin?command=view_comments&amp;post=39462#comments</comments>
            
            <description>There's an official BYOND Fighting Games Guild now.  For those who want to join, we'll allow you.  Also, feel free to submit any fighting games, and the reviewers will check it over.  Anyway, we welcome any new participants.&lt;br/&gt;
&lt;br/&gt;
EDIT:  Well, the favorite games aren't showing up correctly, so I guess click the &quot;Show More&quot; link to see the actual list.</description>
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            <title>BYOND Profit</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=38237</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=38237</guid>
            <pubDate>Fri, 18 Jan 2008 13:01:30 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Oondivinezin?command=view_comments&amp;post=38237#comments</comments>
            
            <description>Well, since BYOND developers get profit now, I'm going to make it so some characters in SSB BYOND are BYOND Member specific.  Although, I'm not sure if they'll allow fan games to make profit, if so, then I'll just modify the characters to be of my own creation and change the game's name.  It'll be same basic game engine, all with different graphics, names, and sounds.  Okay, so characters I was thinking of making BYOND member specific:&lt;br/&gt;
&lt;br/&gt;
Super Mario&lt;br/&gt;
Super Sonic&lt;br/&gt;
Bomberman&lt;br/&gt;
Simon Belmont&lt;br/&gt;
Mega Man X&lt;br/&gt;
Zero&lt;br/&gt;
Sparkster&lt;br/&gt;
&lt;br/&gt;
Stages to include as BYOND member specific are:&lt;br/&gt;
&lt;br/&gt;
Super Stadium&lt;br/&gt;
Jova Woods&lt;br/&gt;
Bowser's Castle&lt;br/&gt;
Peach's Castle&lt;br/&gt;
&lt;br/&gt;
Once I do a few more updates, I'll just make BYOND member specific as I see fit.</description>
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            <title>Duel Monsters Online community</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=38075</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=38075</guid>
            <pubDate>Mon, 14 Jan 2008 17:08:46 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Oondivinezin?command=view_comments&amp;post=38075#comments</comments>
            
            <description>I joined DMO recently (Only once or twice because a friend of mine said he was playing it, not like I haven't played it before) and I noticed that the community is full of improper grammar usage, spammers, and flamers.  It makes you wonder where the admins are during all of this, because I'm pretty sure spamming and flaming is against the rules in most games.  Anywho, just letting you guys all know that if you even decide to play DMO.  Myself, I just popped in because a friend told me to, didn't play any at all.</description>
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            <title>Final Fantasy Adventure</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=38034</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=38034</guid>
            <pubDate>Sat, 12 Jan 2008 19:31:37 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Oondivinezin?command=view_comments&amp;post=38034#comments</comments>
            
            <description>This is a new BYOND game based on the Gameboy game of the same name.  I played it for about 10-15 minutes, and found out it was great.  The owner of the game is known as Jee5 on BYOND, he hasn't been around that long.&lt;br/&gt;
&lt;br/&gt;
This game has been in production for a week, yet it is well designed.  It's got on-screen based menu functions, like Final Fantasy Legacy, or Final Fantasy Another World, where you use the arrow keys to move your cursor and use Numpad 5 to select your choice.  The first town map is based on that of Altea from Final Fantasy II on the NES/PSX/GBA.&lt;br/&gt;
&lt;br/&gt;
Anyway, onto the combat engine.  It works like the Final Fantasy Adventure on the GB, or for those who haven't played it, the original Legend of Zelda.  In th game, there are 6 classes to select from that I've seen.  They're the same as the ones used in the first Final Fantasy.  I'm not sure how the mage classes work, because I chose to play as a fighter.  The graphics are based on that of FFA for the GB and FFI-III on the NES.  It's all well built.  In the game, you have a hud layer that shows your HP, MP, EXP, and Gil, just like FFA on the GB.&lt;br/&gt;
&lt;br/&gt;
Anyway, this game is off to a great start, and I see a great future for it.  I rate this game 9.5/10.  I hope to see Jee5 to continue to update this great game!</description>
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                <item>
            <title>You have...</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=37778</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=37778</guid>
            <pubDate>Thu, 03 Jan 2008 10:49:01 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Oondivinezin?command=view_comments&amp;post=37778#comments</comments>
            
            <description>One hour and eight minutes until your membership expires.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
I'm hoping that my renewal kicks in soon D:</description>
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            <title>Final Smash Bros. Update</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=37466</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=37466</guid>
            <pubDate>Thu, 20 Dec 2007 03:46:42 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Oondivinezin?command=view_comments&amp;post=37466#comments</comments>
            
            <description>Well, I decided I'd do one final update to Smash Bros. BYOND and call it finished.  It'll be a massive one, though.  The update will include Solid Snake, Captain Falcon, Geno, and anyone else I can find and feel like adding in.  I'll also add in a multiplayer variation or two, like Tournament mode and Team Battle.  As for single player modes, I'll finish up Target Contest and Adventure Mode.  If anyone feels like there should be more for me to add, then feel free to either post it on the forums, or reply to my post.  Also, I'll be sure to fix bugs and other things.</description>
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