Orange55

Joined: Mar 19 2012

The legend. The one and only.

Posts Posts and comments
Subject
Replies
Date
Location
1
 
>I'm sure that these suggestions would be marked as "not feasible" There it is! The magical meme returns
19
 
There are many times when I find myself drawing symmetrical icons with the icon editor. Is there any chance we could …
0
1
I think it's pretty cool that you've decided to keep developing the project despite the fact that kid paddle passed …
13
 
I'd be very sad if I couldn't implement a bubble sort algorithm because some jack off says it's his companies "trade …
18
 
Wizard Baird wrote: > While BYOND waits for me to save it Save us captain. SAVE US!
2
 
Mecha Destroyer JD wrote: > Heh thanks. I'm anxious to have some more byond games to play so I'm glad to do it! Has …
7
 
Anyone else irked by the lack of finished hub pages? (link) Only a small portion of publicly submitted hubs have …
1
7
You sir, need to advertise.
1
 
Rod5 wrote: > According to ter13, I been stacking to the moon Fun Fax. The height of a stack of 1,000,000,000,000 (one …
14
 
tiled editing would be great. I've always made seamless tiles by recompiling after making any edits and previewing it …
1
 
>So I think I'm going to embark on a major renovation to the icon editor
9
A fully commented template to get you started on your very own RTS
0
 
GreatPirateEra wrote: > Are there any links for us to try out...? Not sure about the rest, but you can try my entry …
63
10
 
>The new compilation (in release mode) takes 33 seconds; sometimes 32. I was saying initially that I got about a 300%+ …
13
 
Somehow, I miss that damn frog. the memes.
11
 
The trees are very determined to stop within BYOND at any cost - including self sacrifice. A giant cotton wood creaking …
7
 
>You do a lot of engine updates but it's the platform that's the problem. I could agree with you on this. To a point. I …
17
 
>My main goal here is to make the code a lot more streamlined where I can, and do so in a way that's mostly …
8
10
Defend your color against other colors.
0
I love those slimes. o_o
9
 
feed looks a lot different now than it did in the past. xD
2
 
I prefer to think of BYOND membership as a banana boat.
6
 
that artwork is looking pretty cool. keep it up man. (@flick)
16
 
this may have single handedly made me superstitious about releasing anything on a friday.
2
14
 
Maximus_Alex2003 wrote: > ... what this guy said.
22
 
> Also, things like GL are an option but they're pretty limited, complicated with more advanced things, and it's …
6
Quick little tutorial
0
 
Higoten wrote: > At the risk of making Thursday evening releases a trend, Within BYOND #94 is being delayed, now set to …
24
 
couldn't you just select an engine with good 2D support instead of jumping on the unity/unreal bandwagon?
120
Wanna see hundreds of units fight each other to the death?
0
 
It's like bounty hunting, but more boring.
0
 
Development looks a bit sparse this time around..
10
 
I enjoyed looking at his game projects and I used a couple of his resources when I was learning a few things. He never …
123
Doing some testing : byond://24.255.179.5:61628
0
I doubt we'll see a huge number of rips. We'll probably see something like what happened last time - a couple of …
5
 
EmpirezTeam wrote: >I'm sure an opt out feature can be implemented in 15 seconds with 2 lines of code. I know because …
21
 
>chopped about 11% off the rendering time...shaved an even bigger chunk of time off of the backend pre-rendering code …
18
 
>the latest 511.1363 build adds in the proper support for a webclient splash screen once that new code is up. I've …
5
 
I've personally experienced some of those issues with the object tree generation. Definitely a nice fix TLC is a great …
13
 
I feel like we're waving this flag. When we should be waving this one. It's just really frustrating to see the software …
59
Thanks for the post, Explosive kunai shouldn't be causing any lag on your end, I've tried it on the demo multiple times …
3
Hello everyone, A quick post about how the alpha is going to go down. There are going to be 3 phases to the alpha …
0
21
4
Page: 1 2 3