Creating new mobs is calling their Del() Proc? in Developer Help
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obj/verb/warp() var/turf/T var/obj/portal/one/on=new var/obj/portal/two/tw=new var/obj/portal/three/th=new var/obj/portal/four/fo=new for(var/obj/blocker/b in world) del b for(var/mob/M in world) if(isturf(M.loc)) T=locate(M.x+15,M.y,M.z) new M.type(T) on.loc=locate(12,8,1);tw.loc=locate(12,7,1);th.loc=locate(18,8,1);fo.loc=locate(18,7,1)
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Somehow, I have no idea why, it is calling the Del() proc of each mob which is created. Which, is a game breaker for me...the mobs have not been modified in their New() procs or anything like that. Please help, I don't know what's going on!
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