ID:155583
 
In my Turfs file I have 32X32 sets of icons. I wanted to incorporate a house that is 256X256. When I pasted it in the same file, it split up into pieces (0,0-7,7). I'm fairly new to this coding in DM, and I would really like some help with this.

I tried doing it the other way, where I pasted the 32X32 sets in a 256, but the house icon gets all weird. It doesn't become dense except for the corresponding area where the other turfs are in the 'sheet' or iconning area.

I looked up tutorials and all that, but I'm lost. I'd really appreciate some help.

I tried something like this though:
House

icon_state= "0,0" - "7,7"

But lol, I was just guessing. Guess it doesn't work like that.
Bump
Oseliman wrote:
In my Turfs file I have 32X32 sets of icons. I wanted to incorporate a house that is 256X256. When I pasted it in the same file, it split up into pieces (0,0-7,7). I'm fairly new to this coding in DM, and I would really like some help with this.

I tried doing it the other way, where I pasted the 32X32 sets in a 256, but the house icon gets all weird. It doesn't become dense except for the corresponding area where the other turfs are in the 'sheet' or iconning area.

I looked up tutorials and all that, but I'm lost. I'd really appreciate some help.

I tried something like this though:
House

icon_state= "0,0" - "7,7"

But lol, I was just guessing. Guess it doesn't work like that.
What you need to do is make a new icon file
have the "Use size from file" click
paste or import your house image to the icon file
In response to Prf X
I know that. I have the icon and everything, but I can't put it on my map if it is that size (as a whole).

turf

Sidewalk
icon_state="Sidewalk"
SD2
icon_state="SD2"


If I used another icon file it uses that turf instead of the other ones I made in the other icon file.

If I paste it to the same icon file (32X32, instead of 256X256) it splits up into 32s.
In response to Oseliman
Oseliman wrote:
turf
>
> Sidewalk
> icon_state="Sidewalk"
> SD2
> icon_state="SD2"

If I used another icon file it uses that turf instead of the other ones I made in the other icon file.

turf

Sidewalk
icon_state="Sidewalk"
SD2
icon_state="SD2"
house
icon='house.dmi'//this override the turf icon file & makes house have the icon file of house.dmi instead

Oseliman wrote:
I can't put it on my map if it is that size (as a whole).
Want version of BYOND are you use?
and how big is you map?
In response to Prf X
Latest one, and 30X30.
In response to Oseliman
I don't know why you can not put your icon on the map
can you send me a copy of your icon/map?
Bump