In my Turfs file I have 32X32 sets of icons. I wanted to incorporate a house that is 256X256. When I pasted it in the same file, it split up into pieces (0,0-7,7). I'm fairly new to this coding in DM, and I would really like some help with this.
I tried doing it the other way, where I pasted the 32X32 sets in a 256, but the house icon gets all weird. It doesn't become dense except for the corresponding area where the other turfs are in the 'sheet' or iconning area.
I looked up tutorials and all that, but I'm lost. I'd really appreciate some help.
I tried something like this though:
House
icon_state= "0,0" - "7,7"
But lol, I was just guessing. Guess it doesn't work like that.
ID:155583
May 17 2011, 4:30 pm
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May 18 2011, 2:36 pm
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Bump
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Oseliman wrote:
In my Turfs file I have 32X32 sets of icons. I wanted to incorporate a house that is 256X256. When I pasted it in the same file, it split up into pieces (0,0-7,7). I'm fairly new to this coding in DM, and I would really like some help with this.What you need to do is make a new icon file have the "Use size from file" click paste or import your house image to the icon file |
In response to Prf X
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I know that. I have the icon and everything, but I can't put it on my map if it is that size (as a whole).
turf If I used another icon file it uses that turf instead of the other ones I made in the other icon file. If I paste it to the same icon file (32X32, instead of 256X256) it splits up into 32s. |
In response to Oseliman
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Oseliman wrote:
turf If I used another icon file it uses that turf instead of the other ones I made in the other icon file. turf Oseliman wrote: I can't put it on my map if it is that size (as a whole).Want version of BYOND are you use? and how big is you map? |
In response to Prf X
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Latest one, and 30X30.
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In response to Oseliman
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I don't know why you can not put your icon on the map
can you send me a copy of your icon/map? |