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        <title>Pandora Productions' site</title>
        <link>http://www.byond.com/members/PandoraProductions</link>
        <description></description>
        <lastBuildDate>Thu, 23 May 2013 10:32:02 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>V4.0: information + public request</title>
            <link>http://www.byond.com/members/PandoraProductions?command=view_post&amp;post=123045</link>
            <guid>http://www.byond.com/members/PandoraProductions?command=view_post&amp;post=123045</guid>
            <pubDate>Mon, 23 Jan 2012 08:41:45 +0000</pubDate>
            
            <comments>http://www.byond.com/members/PandoraProductions?command=view_comments&amp;post=123045#comments</comments>
            
            <description>Greetings y'all.&lt;br&gt;
&lt;br&gt;
How ye doin'?&lt;br&gt;
&lt;br&gt;
Right, as the title gives away, we are currently working on V4.0 of S19, which takes care of some minor bugs, has new items AND a redesigned HUD. When Xuiryus first mentioned it, I was a bit skeptical, but after he showed me a little teaser, I started it right away.&lt;br&gt;
&lt;br&gt;
It's not yet fully done due to exams, but it's taking for nicely. All I need to do is remove/replace some stuff and we're good to go!&lt;br&gt;
&lt;br&gt;
I expect a release date somewhere in February. And since there is a Sunday the 19th, we might as well set that as our deadline.&lt;br&gt;
&lt;br&gt;
Of a more pressing matter: we are still looking for an additional pixel artist to aid us in speeding up our smaller updates. If you are interested, feel free to add &quot;Eviler&quot; to your pager. When you see him online, send him a message stating this. The style will be the same one as it is now.&lt;br&gt;
&lt;br&gt;
Thanks in advance and happy killing!&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>We're back!</title>
            <link>http://www.byond.com/members/PandoraProductions?command=view_post&amp;post=122643</link>
            <guid>http://www.byond.com/members/PandoraProductions?command=view_post&amp;post=122643</guid>
            <pubDate>Sat, 07 Jan 2012 12:59:53 +0000</pubDate>
            
            <comments>http://www.byond.com/members/PandoraProductions?command=view_comments&amp;post=122643#comments</comments>
            
            <description>Yes. Yes. Yes, seriously. No, not a joke. Yes. Yes, we know. Yes. Do you mind?&lt;br&gt;
&lt;br&gt;
Right, before you continue asking questions, just a little heads up. Yes, we're back and working on S19. Yes, we will add new things. As a matter of fact, we've already added new goodies!&lt;br&gt;
&lt;br&gt;
As I type, version 3.2 is uploading, which includes a nifty anti troll AI, so expect it up soon enough.&lt;br&gt;
OK, one question. &quot;What does it do?&quot;, you say? Well, I'm glad you ask. The AI takes in account around 15 variables about the current game situation. Based on that and a random chance, it makes a decision if it's a rightful hit or not. It won't always be right, but it'll get pretty close.&lt;br&gt;
As your &quot;troll level&quot; increases, it will affect you next round(s). Worst case scenario is you, starting with only two inventory slots, hp reduced to 30, two limbs missing and no grab option. Fun, huh? Well, perhaps not for troll killers :)&lt;br&gt;
&lt;br&gt;
Anyhow, here's a full list of updates. We hope to see you in-game and killing soon!&lt;br&gt;
&lt;br&gt;
V3.14&lt;br&gt;
-----&lt;br&gt;
&lt;br&gt;
- lots of bugfixes&lt;br&gt;
- updated security&lt;br&gt;
- added swearfilter AI&lt;br&gt;
- nerfed Mark V Suitcase&lt;br&gt;
- added Chestburster&lt;br&gt;
- added Mr Hammer's Hammer&lt;br&gt;
- added alternative icon for Riddler's Cane&lt;br&gt;
- disabled House's Cane doing damage on saw&lt;br&gt;
- added follow button&lt;br&gt;
- added pacman room for saw&lt;br&gt;
- reduced damage acid jars do from -10 to -5&lt;br&gt;
- added better player saving&lt;br&gt;
- added new room in the old cinema&lt;br&gt;
- added Frankenstein mask for S19 achievement&lt;br&gt;
- added Lord Of The Ring achievement&lt;br&gt;
&lt;br&gt;
V3.2&lt;br&gt;
-----&lt;br&gt;
&lt;br&gt;
- added sweet-ass anti troll AI (with a little taste of randomness)</description>
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                <item>
            <title>V3.1: Old Controles and much more!</title>
            <link>http://www.byond.com/members/Eviler?command=view_post&amp;post=114395</link>
            <guid>http://www.byond.com/members/Eviler?command=view_post&amp;post=114395</guid>
            <pubDate>Sun, 12 Jun 2011 11:23:40 +0000</pubDate>
            
            <comments>http://www.byond.com/members/PandoraProductions?command=view_comments&amp;post=114395#comments</comments>
            
            <description>ED is hosting v3.1 testing. There are still some unfinished icons, but we're working on them.&lt;br&gt;
&lt;br&gt;
As many of you experienced, there were new controles in v3.0. Now, due to a lot of complaints, v3.1 will have the old move and click system again.&lt;br&gt;
&lt;br&gt;
Expect more to come soon.&lt;br&gt;
&lt;br&gt;
Enjoy!</description>
        </item>
                <item>
            <title>V3.0 Release!</title>
            <link>http://www.byond.com/members/Eviler?command=view_post&amp;post=113993</link>
            <guid>http://www.byond.com/members/Eviler?command=view_post&amp;post=113993</guid>
            <pubDate>Thu, 02 Jun 2011 17:40:23 +0000</pubDate>
            
            <comments>http://www.byond.com/members/PandoraProductions?command=view_comments&amp;post=113993#comments</comments>
            
            <description>Greetings all!&lt;br&gt;
&lt;br&gt;
It's been a while, but we're back! And with our return comes v3.0!&lt;br&gt;
&lt;br&gt;
Do note that it's still in beta testing, but we're getting there and a full release is imminent!&lt;br&gt;
&lt;br&gt;
What can you expect in v3.0, you say?&lt;br&gt;
Well:&lt;br&gt;
&lt;br&gt;
- new map (castle)&lt;br&gt;
- new interface&lt;br&gt;
- new controles (more powerful)&lt;br&gt;
- new killer&lt;br&gt;
- new player icon&lt;br&gt;
- a lot of new weapons&lt;br&gt;
- me! (what more do you want?)&lt;br&gt;
- small fixes&lt;br&gt;
&lt;br&gt;
Come find out!&lt;br&gt;
(If the controles scare you at first, read help, they're all explained ;) )</description>
        </item>
                <item>
            <title>Hello. Are you still there?</title>
            <link>http://www.byond.com/members/Eviler?command=view_post&amp;post=113771</link>
            <guid>http://www.byond.com/members/Eviler?command=view_post&amp;post=113771</guid>
            <pubDate>Fri, 27 May 2011 12:51:45 +0000</pubDate>
            
            <comments>http://www.byond.com/members/PandoraProductions?command=view_comments&amp;post=113771#comments</comments>
            
            <description>&lt;center&gt;&lt;img src=&quot;http://media.giantbomb.com/uploads/4/45334/1063470-portal_turret_thumb.png&quot;&gt;&lt;/center&gt;</description>
        </item>
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            <title>3.0 Reveal (Screenshot)</title>
            <link>http://www.byond.com/members/Xuiryus?command=view_post&amp;post=109605</link>
            <guid>http://www.byond.com/members/Xuiryus?command=view_post&amp;post=109605</guid>
            <pubDate>Wed, 16 Feb 2011 14:54:27 +0000</pubDate>
            
            <comments>http://www.byond.com/members/PandoraProductions?command=view_comments&amp;post=109605#comments</comments>
            
            <description>Here it is!&lt;br&gt;
&lt;br&gt;
&lt;img width=&quot;616&quot; height=&quot;643&quot; src=&quot;http://www.byond.com/members/PandoraProductions/files/2011-02/Xuiryus-0003/3.0Ingame.png&quot;&gt;&lt;br&gt;
&lt;br&gt;
This is a working in-game screenshot of Sunday the 19th version 3.0&lt;br&gt;
&lt;br&gt;
If you haven't noticed you'll see my member icon** on the bottom right, this handy little box shows your membership icon in-game and for non-members it shows the default byond icon. (This feature can be toggled)&lt;br&gt;
&lt;br&gt;
**It's also animated in-game!&lt;br&gt;
&lt;br&gt;
Questions? Opinions? Leave a comment!</description>
        </item>
                <item>
            <title>New CSS</title>
            <link>http://www.byond.com/members/Xuiryus?command=view_post&amp;post=109510</link>
            <guid>http://www.byond.com/members/Xuiryus?command=view_post&amp;post=109510</guid>
            <pubDate>Mon, 14 Feb 2011 12:55:13 +0000</pubDate>
            
            <comments>http://www.byond.com/members/PandoraProductions?command=view_comments&amp;post=109510#comments</comments>
            
            <description>As 3.0 gets closer and closer every day I thought it'd bring a nice freshness to the PP blog to make a new css, nothing too fancy just something nice and clean.&lt;br&gt;
&lt;br&gt;
What'd you think? Answers on a postcard ;)</description>
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                <item>
            <title>Zombie mode has been pushed back</title>
            <link>http://www.byond.com/members/Xuiryus?command=view_post&amp;post=109435</link>
            <guid>http://www.byond.com/members/Xuiryus?command=view_post&amp;post=109435</guid>
            <pubDate>Sat, 12 Feb 2011 16:32:35 +0000</pubDate>
            
            <comments>http://www.byond.com/members/PandoraProductions?command=view_comments&amp;post=109435#comments</comments>
            
            <description>I'm very sorry to have to say this to everyone but we've officially decided that our zombie mode for Sunday the 19th will in-fact be pushed back to version 3.1&lt;br&gt;
&lt;br&gt;
The reasons are:&lt;br&gt;
&lt;br&gt;
&lt;ul&gt;
&lt;li&gt;The mode will be much larger than originally thought&lt;/li&gt;
&lt;li&gt;Including it in 3.0 will slow down the release of many needed fixes and features&lt;/li&gt;
&lt;li&gt;We want to make the mode perfect for all of you, and we need time to do that.&lt;/li&gt;
&lt;/ul&gt;
&lt;br&gt;
&lt;br&gt;
So again I'm sorry to say that it won't be until 3.1 that our latest venture into s19's game modes will be released and not until we do A LOT of work.&lt;br&gt;
&lt;br&gt;
As a little consolation here's a small scene from our very W.I.P Zombie based mode, how'd you like my handy-work? ;)&lt;br&gt;
&lt;center&gt;&lt;br&gt;
&lt;img width=&quot;300&quot; height=&quot;150&quot; src=&quot;http://www.byond.com/members/PandoraProductions/files/2011-02/Xuiryus-0002/s19Zombie.png&quot;&gt;&lt;br&gt;&lt;/center&gt;
&lt;br&gt;
&lt;br&gt;
Stay strong S19 fans, 3.0 will be here soon!&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Zombie Surival: We need ideas/opinions!</title>
            <link>http://www.byond.com/members/PandoraProductions?command=view_post&amp;post=109384</link>
            <guid>http://www.byond.com/members/PandoraProductions?command=view_post&amp;post=109384</guid>
            <pubDate>Fri, 11 Feb 2011 10:00:44 +0000</pubDate>
            
            <comments>http://www.byond.com/members/PandoraProductions?command=view_comments&amp;post=109384#comments</comments>
            
            <description>The title says it all! As you all (should!) know, we're working on Zombie Survival mode (amongst other stuff)for v3.0. Now, the current setup is this:&lt;br&gt;
You spawn once, zombies keep spawning. In the end: massacre!&lt;br&gt;
&lt;br&gt;
But how would you like it? As we are new to zombie stuff, how would you enjoy zombie survival most? What would you like to be able to do to those nasty undead? Big map, small map, guns only, all sorts of items?&lt;br&gt;
&lt;br&gt;
All ideas are welcome! You can comment here or post them on the forum, which you can access by clicking &lt;a href=&quot;http://www.byond.com/members/PandoraProductions/forum?action=forum_index&quot;&gt;here&lt;/a&gt;, &lt;a href=&quot;http://www.byond.com/members/PandoraProductions/forum?action=forum_index&quot;&gt;here&lt;/a&gt;, &lt;a href=&quot;http://www.byond.com/members/PandoraProductions/forum?action=forum_index&quot;&gt;here&lt;/a&gt;, &lt;a href=&quot;http://www.byond.com/members/PandoraProductions/forum?action=forum_index&quot;&gt;here&lt;/a&gt;, even &lt;a href=&quot;/http://www.byond.com/members/PandoraProductions/forum?action=forum_index&quot;&gt;here&lt;/a&gt;, somewhere &lt;a href=&quot;http://www.byond.com/members/PandoraProductions/forum?action=forum_index&quot;&gt;here&lt;/a&gt;, but not &lt;a href=&quot;http://www.byond.com/members/PandoraProductions/forum?action=forum_index&quot;&gt;here&lt;/a&gt;! Actually, that last here was valid too!</description>
        </item>
                <item>
            <title>3.0 info release</title>
            <link>http://www.byond.com/members/Xuiryus?command=view_post&amp;post=109239</link>
            <guid>http://www.byond.com/members/Xuiryus?command=view_post&amp;post=109239</guid>
            <pubDate>Mon, 07 Feb 2011 22:23:39 +0000</pubDate>
            
            <comments>http://www.byond.com/members/PandoraProductions?command=view_comments&amp;post=109239#comments</comments>
            
            <description>So I've been teasing a lot of people with 3.0 info for a few days now and I thought I'd be kind and let loose some of our worst kept secrets about 3.0&lt;br&gt;
&lt;br&gt;
Most people know we are working on new maps and we're working on re-adding old maps for 3.0&lt;br&gt;
&lt;br&gt;
I can confirm that 3.0 will have a re-mapped castle map WITH the sewer attached onto it. How does this work you may ask?&lt;br&gt;
&lt;br&gt;
3.0 showcases the introduction of what we're calling dynamic maps, maps that shrink and grow depending on the players online, less players? Smaller map access. More players? Full map!&lt;br&gt;
&lt;br&gt;
The sewer is accessable in the castle once the number of online living (non-spectator) players is 15 or higher, opening up the map for much exploration and a larger space to hunt, stalk and kill your friends.&lt;br&gt;
&lt;br&gt;
EDIT: Something we overlooked and prematurely added to the current version of saw mode was the introduction of saw themes. You might have seen this in the fire room with all the horrible orange stuff. This is actually the start of our rust theme. Below you can see a screenshot of what it looks like in 3.0&lt;br&gt;
&lt;br&gt;
&lt;img src=&quot;http://dl.dropbox.com/u/19845144/RustTheme01.png&quot;&gt;&lt;br&gt;
&lt;br&gt;
One question we keep getting is. &quot;When is 3.0 due to be released?&quot; I'm sorry to say that we aren't putting a date on it for the moment, even though we've already put a hell of alot of work into it already theres still TONS more to be added.&lt;br&gt;
&lt;br&gt;
Stay tuned fans!</description>
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