Care to DuelZ?

A review for DuelZ created by Falacy
Gameplay7/10
Presentation7/10
Originality6/10
Overall7/10
DuelZ is a fusion of DragonBall Z and Yugi-Oh.
As you would expect it is a card game. Two popular series rolled into one game. Players put a deck full of monsters, traps and magic cards using characters from the Dragonball Z attire. Cards from DB/Z/GT/"AF" are available for your choosing.
As we begin our journey into the world of DuelZ we are put in a giant room full of machines. Though we can't exit from this area it's still fun to play in.
However as nice as other areas would be more important things need to be tended to. To start dueling, we have to enter the top portion of the machine and click the little card icon. We can post a request for another player or duel an NPC.


Gameplay: 7.5
As we begin to duel we are given 6 cards.
They show up in the interface and on the map.

You click a card to use it, you are given multiple options depending on the card. Every card requires a certain amount of Star Energies.
All spell and magic cards cost one Star Energy.
Some times there's a catch, with the trap card: "Star Stop" You play it face down and sacrifice whatever amount of Star Energies you have at the end of your turn to skip your opponent's turn.
Some cards like Dende need to be played face down and flipped at the end of your opponent's turn to take effect. The amount of Star Energies it takes to summon a monster varies. If you don't play any Star Energies all you can do is play the cards face down, however it will not allow you to play monster cards face down since they could be attacked and that would summon them.
Okay so after you play your first star energy you activate a trap/magic/monster and everything seems fine right? Oh you seem to notice your
Star Energy count is zero. No need to fear, your Star Energies are given back to you next turn, unless you happen to use "Star Stop".
Once you get the basic feel of the game your duel might look something like the screenshot below.

When playing a monster on to the field you have the option of looking at the cards stats (Health, Strength, Energy Strength) or summon it face up/face down. When attacking you have the option again of looking at the stats or you can melee attack, you also have the option of energy attacking.

If a monster if of the same Race and name you can transform the card. The monster your fusing form your hand can be weaker or stronger, the stat values will be added on regardless but will only change icon if the card is of greater Star Energies. (IE. The number of Star Energies needed to summon the monster.)

Sometimes if you use certain magic cards on a transformed monster it'll bug up. By that I mean the value will continue to double each turn though it should double only once. Using Saiyan pride as an example here.

As the duel comes to an end and you manage to wipe all their trap/magic/monster cards on the field as well as having a monster that is able to finish off their life points you can either Melee or Energy attack it as you could before to any other card. One thing that should be noted is that once you use your Energy attack you can't use it again with that card unless you transform the card, or if you revive it from your Graveyard.

So for gameplay I'll give it a 7.5. Though a little buggy it's still pretty entertaining for
fans of either DragonBall Z or Yugi-Oh.

Presentation: 7
As we defeat our NPC/Player we examine the Presentation of the game.

As we can see the sprites are from the Legacy of Goku 2 for the Gameboy Advance, which seems to be a theme of some sort of with Falacy. If your BYOND gender is set to "Male" you play as Goku.
If your BYOND gender is set to "Other" you play as Frieza. I would assume if your BYOND gender is "Female" You would play as Chichi, Bulma or Android 18. The interface is nearly the exact same as Heroes United which is another one of Falacy's game as most of us already know.
The map is put together pretty nice however, the map is just the same thing being repeated over and over. One thing I'd like to point out is the small tutorial at the beginning of the game, just a simple alert that explains somewhat of the basics.

Overall the game is put together pretty well, the map could use customization though other than the same repeating thing over and over.
The sprites used for the cards are pretty well designed, not sure if their made by Falacy or from a Gameboy Advance game. The Duel machines are put together fairly well and give a solace vibe just about. The opening screen isn't half bad either.

The way you add cards to your deck is easy and
gratuitous.

I think that about covers it for presentation and such, I think a 7 is appropriate.

Originality: 6.8
Well the concept of using DragonBall Z and Yugi-Oh together is original thought it doesn't change the fact it's already using two existing concepts. A few things could be improved such as character customization and different attacks for certain cards during duels themselves. The style is similar to the first part of the Yugi-Oh anime where they used those giant machines. The style of play is pretty basic, doesn't need to be elaborated on it too much.

Overall: 7.6
My overall score for this game is a 7.6.
It has a it's flaws sure but, it also has it's good qualities. In my opinion I believe this game
has a lot of potential. I recommend this to any gamers that are looking for an interesting game to play or if your a fan of either series.
I've been playing this game for a bit over a year now. It's gone through some major changes. It really does need some recognition. I hope to see you and many others dueling and having fun, stay gold.

(Side Note: Click the images to enlarge them.)

~Perfect

Posted by PerfectGoku on Sunday, September 13, 2009 12:54PM - 7 comments / Members say: yea +5, nay -3
(Edited on Sunday, September 13, 2009 01:59PM)

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#7 Vermolius:  

Tayoko wrote:
> But if enough people agree that blue indeed IS a sound.
>
> [:
>

You have a bunch of stupid people!

Monday, September 14, 2009 01:25PM

#6 Tayoko:  

But if enough people agree that blue indeed IS a sound.

[:

Monday, September 14, 2009 09:44AM

#5 Zaole:  

<_<

i meant that the sections of a review (ie originality) are up to the user to define, not up to the masses of stupid people who would create their own awful definition and attempt to popularize it

just because billybob the moron says "blue is a sound" doesn't mean that's what blue is

Monday, September 14, 2009 08:41AM

#4 Ernesto5432:  

I think he meant, it should be based on whether another BYOND game has that already, not if the game is based on a television show..

Monday, September 14, 2009 07:47AM

#3 OrdinaryOrangutan:  

Zaole wrote:
> > When reviewing an anime game I think the originality category should be based on if the game play is something new.
>
> what makes you think that's not what originality is?
>
> do you blindly take the definitions of the stupid as certain truths?

Sorry, I really did not understand what you were trying to say in your post.

Sunday, September 13, 2009 07:16PM
(Edited on Sunday, September 13, 2009 07:24PM)

#2 Zaole:  

> When reviewing an anime game I think the originality category should be based on if the game play is something new.

what makes you think that's not what originality is?

do you blindly take the definitions of the stupid as certain truths?

Sunday, September 13, 2009 07:10PM

#1 OrdinaryOrangutan:  

"Originality: 6.8"

I really don't like the Originality category, to me, either a game is original or not. When reviewing an anime game I think the originality category should be based on if the game play is something new. Which, from my knowledge, there is no DBZ Card video games.

Overall, nice review, much better than majority of the reviews you see now.

Sunday, September 13, 2009 07:04PM

 

 

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