PirateHead

Joined: Apr 9 2005

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Disembodied, perpaps, but quite talkative!

PirateHead's Games
Dungeons and Dragons
More roleplaying, less rollplaying.
How does this stuff work?
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PirateHead's Demos
afterlife
create an "afterlife" effect in which ghosts must find a ressurection place
About afterlife
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arglist_breaks
Three procedures demonstrating bugs with arglist()
About arglist_breaks
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graphical_bug
Easily displays a bug in the BYOND graphical system
About graphical_bug
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PirateHead's Libraries
rooflib
Handle roofs in a top-down manner with simple tools provided by rooflib.
About rooflib
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p_usability
Mini-library gives players a "help" command.
About p_usability
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