ID:149732
 
I had a code with My_Obj
and I diddn't like what it did so I deleted it, when I did and I compiled it gave me 0 errors and 0 warnings. But when I ran my game it wouldn't let me play it, it said

Warning: type read from file (obj/my_obj) is not defined

Does anyone know the My_obj code?
Pizzaro wrote:
I had a code with My_Obj
and I diddn't like what it did so I deleted it, when I did and I compiled it gave me 0 errors and 0 warnings. But when I ran my game it wouldn't let me play it, it said

Warning: type read from file (obj/my_obj) is not defined

Does anyone know the My_obj code?

Since you deleted it, that's a no. It was your code and I doubt anyone else saw it.

What's happening here is that an old save-game file from your world, or a map file, is failing to load properly because it was saved with an obj type that no longer exists.

Lummox JR
In response to Lummox JR
Do you know the my_obj code?

or how can I delete it?????
In response to Pizzaro
Delete all savefile for your game, and how would he know your code? He's not a mindreader!
In response to Pizzaro
Pizzaro wrote:
Do you know the my_obj code?

or how can I delete it?????

This is what I'm saying: "the" my_obj code was the code you wrote yourself, that you've already deleted. There's still a reference to it somewhere in a save file or a map.

Lummox JR
In response to Nadrew
try making a obj thats a dumby, like:
obj/my_obj
name="deleteme"
del(scr)
i think that will delete it as soon as the mob logs in but i might have got the del part wrong just dont copy my'n and just make a dumby of it so the game has something to load.
In response to Scoobert
Scoobert wrote:
try making a obj thats a dumby, like:

Dumby? Isn't that the flying elephant made from Play-doh?

Lummox JR
In response to Lummox JR
dont know
In response to Lummox JR
Hehe! You said it!