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        <title>Polatrite's site</title>
        <link>http://www.byond.com/members/Polatrite</link>
        <description></description>
        <lastBuildDate>Sat, 11 Feb 2012 01:05:45 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Supporting the Flash client with a BYOND game</title>
            <link>http://www.byond.com/members/Polatrite?command=view_post&amp;post=132213</link>
            <guid>http://www.byond.com/members/Polatrite?command=view_post&amp;post=132213</guid>
            <pubDate>Mon, 19 Dec 2011 17:18:07 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Polatrite?command=view_comments&amp;post=132213#comments</comments>
            
            <description>I think as we are drawing closer to a presumed Flash client release date, it would be extremely helpful if somebody in the know could give us a list of the things that are probably NOT going to be possible in the new client.&lt;br&gt;
&lt;br&gt;
* Custom interface files won't work - does this mean we get a map/info/output/input panel in the default 3.5 configuration? Map left, info/output right?&lt;br&gt;
&lt;br&gt;
* Will any of the mouse functionality be restricted? Of course right-clicking is impossible (unless this has changed in Flash in the last few years), what about some of the more precise drag/drop methods?&lt;br&gt;
&lt;br&gt;
* Will fps settings still work as they do currently? Will there be plateaus for fps (e.g. multiples of 5)?&lt;br&gt;
&lt;br&gt;
Because we're (hopefully) so close to an early release, I'd really like to ensure my latest work is compatible right out of the gate, especially as it relates to complex GUI interaction with on-screen elements, and I'm sure many other folks are as well.&lt;br&gt;
&lt;br&gt;
In addition, this information could be shared in a broader way (blog posts instead of a forum thread) to help set a baseline expectation and quell any potential disappointment from the reduced featureset.&lt;br&gt;
&lt;br&gt;
Thanks for reading!&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
~Polatrite~</description>
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            <title>Is somebody phishing?</title>
            <link>http://www.byond.com/members/Polatrite?command=view_post&amp;post=132246</link>
            <guid>http://www.byond.com/members/Polatrite?command=view_post&amp;post=132246</guid>
            <pubDate>Thu, 29 Sep 2011 19:28:37 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Polatrite?command=view_comments&amp;post=132246#comments</comments>
            
            <description>&lt;a href=&quot;http://dev.byond.com/developer/forum/?action=forum_index&quot;&gt;http://dev.byond.com/developer/forum/?action=forum_index&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
I'm not sure what I accidentally stumbled into, but I input my password into this page. After realizing this forum was drastically out-of-date I immediately changed my password just to be safe.&lt;br&gt;
&lt;br&gt;
Is this a legitimate relic of the past or some kind of phising attempt?&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
~Polatrite~</description>
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            <title>Library for overriding range()/density/etc for big icons?</title>
            <link>http://www.byond.com/members/Polatrite?command=view_post&amp;post=155812</link>
            <guid>http://www.byond.com/members/Polatrite?command=view_post&amp;post=155812</guid>
            <pubDate>Mon, 14 Mar 2011 15:12:17 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Polatrite?command=view_comments&amp;post=155812#comments</comments>
            
            <description>I was wondering if anyone has created a library that can be used when your world.icon_size is set to a non-default value.&lt;br&gt;
&lt;br&gt;
For example, I created the following project to test out icon_size set to 8.&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
world&lt;br&gt;    icon_size = 8&lt;br&gt;&lt;br&gt;atom&lt;br&gt;    movable&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;&lt;br&gt;            density_width = 1&lt;br&gt;            density_height = 1&lt;br&gt;&lt;br&gt;mob&lt;br&gt;    icon = &lt;span class=&quot;dmstring&quot;&gt;'base.dmi'&lt;/span&gt;&lt;br&gt;    density = 1&lt;br&gt;&lt;br&gt;    o1x1&lt;br&gt;        icon = &lt;span class=&quot;dmstring&quot;&gt;'o1x1.dmi'&lt;/span&gt;&lt;br&gt;    o2x1&lt;br&gt;        icon = &lt;span class=&quot;dmstring&quot;&gt;'o2x1.dmi'&lt;/span&gt;&lt;br&gt;        density_width = 2&lt;br&gt;    o2x2&lt;br&gt;        icon = &lt;span class=&quot;dmstring&quot;&gt;'o2x2.dmi'&lt;/span&gt;&lt;br&gt;        density_width = 2&lt;br&gt;        density_height = 2&lt;br&gt;    o3x2&lt;br&gt;        icon = &lt;span class=&quot;dmstring&quot;&gt;'o3x2.dmi'&lt;/span&gt;&lt;br&gt;        density_width = 3&lt;br&gt;        density_height = 2
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
Upon testing, I noted that all objects which are dense are only dense in the bottom left corner (somewhat as I expected), additionally all the range()/view()hearers() and similar procs only check for that corner of the mob when listing things in range. So in order to get all my standard functions working properly with this new tile size, I'd have to write several of my own functions to take into account these &quot;larger than a tile&quot; atoms.&lt;br&gt;
&lt;br&gt;
Has anyone made a library that does this? I searched around both the resources and forums and couldn't dig anything up.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
~Polatrite~&lt;br&gt;
&lt;br&gt;
Edit: Just noticed that Shadowdarke's &quot;BigAtom&quot; library WAS updated recently. I'm going to check it and see if it works with world.icon_size that is not 32x32.</description>
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            <title>world.Export() POST/GET</title>
            <link>http://www.byond.com/members/Polatrite?command=view_post&amp;post=157435</link>
            <guid>http://www.byond.com/members/Polatrite?command=view_post&amp;post=157435</guid>
            <pubDate>Thu, 11 Mar 2010 20:39:08 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Polatrite?command=view_comments&amp;post=157435#comments</comments>
            
            <description>At the bottom of the reference for world.Export() is this little blurb:&lt;br&gt;
&quot;Note that the HTTP request is submitted using the GET method as opposed to the POST method. Support for POST may be added in the future.&quot;&lt;br&gt;
&lt;br&gt;
Has any support been added to handle POST yet? :)&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
~Polatrite~</description>
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            <title>January Game Marathon #4 - Pokemon Challenger</title>
            <link>http://www.byond.com/members/Polatrite?command=view_post&amp;post=90314</link>
            <guid>http://www.byond.com/members/Polatrite?command=view_post&amp;post=90314</guid>
            <pubDate>Sat, 23 Jan 2010 04:51:38 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Polatrite?command=view_comments&amp;post=90314#comments</comments>
            
            <description>That's right! The &lt;a href=&quot;http://www.byond.com/games/Polatrite/PokemonChallenger&quot;&gt;Pokemon Challenger&lt;/a&gt; update is here!&lt;br&gt;
&lt;br&gt;
&lt;center&gt;&lt;a href=&quot;http://www.byond.com/games/hubpic/79116_1892.jpg&quot;&gt;&lt;img width=&quot;512&quot; height=&quot;377&quot; src=&quot;http://www.byond.com/games/hubpic/79116_1892.jpg&quot;&gt;&lt;/a&gt;&lt;/center&gt;
&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.byond.com/games/Polatrite/PokemonChallenger&quot;&gt;Pokemon Challenger&lt;/a&gt; has been one of my favorite projects to play over the past year, and I'm especially excited to bring this fabulous new update.&lt;br&gt;
&lt;br&gt;
&lt;center&gt;
&lt;h2&gt;We've doubled the waves!&lt;br&gt;
&lt;br&gt;
50 -&amp;gt; 100&lt;br&gt;
&lt;br&gt;
We've doubled the Pokemon!&lt;br&gt;
&lt;br&gt;
120+ -&amp;gt; 250+&lt;br&gt;
&lt;br&gt;
We've got the badges!&lt;br&gt;
&lt;br&gt;
5 -&amp;gt; 8&lt;/h2&gt;
&lt;br&gt;
&lt;br&gt;
And now you can fight the Elite Four to earn your spot as the champion!&lt;br&gt;
&lt;br&gt;
Play BYOND's favorite psuedo-defense game, &lt;a href=&quot;http://www.byond.com/games/Polatrite/PokemonChallenger&quot;&gt;Pokemon Challenger&lt;/a&gt;. Now with more unlocks, more starters, and more legendary Pokemon for you to capture!&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.byond.com/games/hubpic/79116_1888.jpg&quot;&gt;&lt;img width=&quot;512&quot; height=&quot;377&quot; src=&quot;http://www.byond.com/games/hubpic/79116_1888.jpg&quot;&gt;&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.byond.com/games/hubpic/79116_1886.jpg&quot;&gt;&lt;img width=&quot;512&quot; height=&quot;377&quot; src=&quot;http://www.byond.com/games/hubpic/79116_1886.jpg&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;/center&gt;
&lt;br&gt;
&lt;br&gt;
Small print: Servers will be down until about 12:30 as the update is applied.</description>
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            <title>January Game Marathon #3 - Fraggin' the Hoods</title>
            <link>http://www.byond.com/members/Polatrite?command=view_post&amp;post=89817</link>
            <guid>http://www.byond.com/members/Polatrite?command=view_post&amp;post=89817</guid>
            <pubDate>Sat, 16 Jan 2010 04:15:45 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Polatrite?command=view_comments&amp;post=89817#comments</comments>
            
            <description>&lt;center&gt;Presenting... &lt;a href=&quot;http://www.byond.com/games/Polatrite/FraggintheHoods&quot;&gt;Fraggin' the Hoods&lt;/a&gt;!&lt;/center&gt;
&lt;br&gt;
&lt;br&gt;
A brand new defense game as part of my January marathon, this features 3 different game modes, 1-4 player multiplayer, 14 defending units, 14 different types of enemies and 6 maps!&lt;br&gt;
&lt;br&gt;
&lt;center&gt;&lt;img width=&quot;520&quot; height=&quot;406&quot; src=&quot;http://www.byond.com/members/Polatrite/files/2010%2D01/Polatrite%2D0001/screenie3.png&quot;&gt;&lt;/center&gt;
&lt;br&gt;
&lt;br&gt;
Play Cooperative with friends, trying to hold back the hordes as long as possible while getting a high score.&lt;br&gt;
&lt;br&gt;
&lt;center&gt;&lt;img width=&quot;520&quot; height=&quot;406&quot; src=&quot;http://www.byond.com/members/Polatrite/files/2010%2D01/Polatrite%2D0001/screenie12.png&quot;&gt;&lt;/center&gt;
&lt;br&gt;
&lt;br&gt;
Try Efficiency mode if you're a tower defense pro - kill the enemies as soon as the come on screen for a higher score.&lt;br&gt;
&lt;br&gt;
&lt;center&gt;&lt;img width=&quot;520&quot; height=&quot;406&quot; src=&quot;http://www.byond.com/members/Polatrite/files/2010%2D01/Polatrite%2D0001/screenie8.png&quot;&gt;&lt;/center&gt;
&lt;br&gt;
&lt;br&gt;
But if you're truly a badass, try out Gambit mode. In this mode, you get more gold when you kill the enemies as close to the exit as possible - but if you mess up, the consequences are game-ending!&lt;br&gt;
&lt;br&gt;
&lt;center&gt;&lt;img width=&quot;520&quot; height=&quot;406&quot; src=&quot;http://www.byond.com/members/Polatrite/files/2010%2D01/Polatrite%2D0001/screenie10.png&quot;&gt;&lt;/center&gt;
&lt;br&gt;
&lt;br&gt;
I have some interesting plans for future updates for this game, so stay tuned!&lt;br&gt;
&lt;br&gt;
&lt;center&gt;&lt;a href=&quot;http://www.byond.com/games/Polatrite/FraggintheHoods&quot;&gt;Fraggin' the Hoods&lt;/a&gt;&lt;/center&gt;</description>
        </item>
                <item>
            <title>Free source code omg!</title>
            <link>http://www.byond.com/members/Polatrite?command=view_post&amp;post=89661</link>
            <guid>http://www.byond.com/members/Polatrite?command=view_post&amp;post=89661</guid>
            <pubDate>Thu, 14 Jan 2010 14:13:10 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Polatrite?command=view_comments&amp;post=89661#comments</comments>
            
            <description>&lt;a href=&quot;http://www.byond.com/games/Polatrite/MinescraperSource&quot;&gt;Get your free source code omg!&lt;/a&gt;</description>
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            <title>January Game Marathon #2 - SolusOT - Mysteries of Illusion</title>
            <link>http://www.byond.com/members/Polatrite?command=view_post&amp;post=89426</link>
            <guid>http://www.byond.com/members/Polatrite?command=view_post&amp;post=89426</guid>
            <pubDate>Sat, 09 Jan 2010 05:18:03 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Polatrite?command=view_comments&amp;post=89426#comments</comments>
            
            <description>Presenting the first ever expansion release in SolusOT - Mysteries of Illusion!&lt;br&gt;
&lt;center&gt;&lt;br&gt;
&lt;img src=&quot;http://solus.kicks-ass.net/objects/ice_splicer.png&quot; style=&quot;border:5px solid black&quot;&gt;&lt;br&gt;
After a year and a half online, SolusOT is progressing forward in an exciting new way.&lt;br&gt;
&lt;br&gt;
&lt;img src=&quot;http://solus.kicks-ass.net/objects/amulet_of_life.png&quot; style=&quot;border:5px solid black&quot;&gt;&lt;br&gt;
Mysteries of Illusion takes the secrets of the warlocks to a new level, with several immense dungeons and daring new puzzles. Fight through swathes of new creatures on your way toward discovering the new secrets of the land of Avia.&lt;br&gt;
&lt;br&gt;
&lt;img src=&quot;http://solus.kicks-ass.net/monsters/238_0.png&quot;&gt; &lt;img src=&quot;http://solus.kicks-ass.net/monsters/12_0.png&quot;&gt; &lt;img src=&quot;http://solus.kicks-ass.net/monsters/220_0.png&quot;&gt;&lt;br&gt;
Over 40 new types of monsters were added, as well as tons of new equipment. In addition, nearly 20 new quests with many brand new pieces of loot to be obtained.&lt;br&gt;
&lt;br&gt;
&lt;img src=&quot;http://solus.kicks-ass.net/objects/silver_mace.png&quot; style=&quot;border:5px solid black&quot;&gt;&lt;br&gt;
Visit the island of Caluria, a nearly utopian snow village. However something is amiss - a nearby castle is completely empty and the entire city has an eerie silence... what could be going on in this strange reflection of life?&lt;br&gt;
&lt;br&gt;
&lt;img src=&quot;http://solus.kicks-ass.net/objects/ruthless_axe.png&quot; style=&quot;border:5px solid black&quot;&gt;&lt;br&gt;
Deep under Elician, following the disastrous earthquake, a hidden tunnel has been opened in the dwarven catacombs. What lies beneath? Only you, adventurer, will find the answer - but the real question isn't what is there, but rather - can you make it back alive?&lt;br&gt;
&lt;br&gt;
A small path has opened near the barbarian warlock tower allowing access. Is this a tiny tower or perhaps the key to something... more?&lt;br&gt;&lt;/center&gt;
&lt;br&gt;
&lt;br&gt;
In addition to the huge world updates, the citizens of Naratar in conjunction with the Naratar PVP Commission have fabricated two new PVP arenas. One of these arenas is simply a nice small place to fight - the other however will become the brand new Official Tournament Arena! But this arena doesn't just support 1v1...&lt;br&gt;
&lt;br&gt;
That's right - SolusOT is releasing &lt;b&gt;team PVP!&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
Fight alongside your parties members against your opponents in combat of any size - 2v2, 5v5, 10v10, even higher - with no fear of harming your friends with spells or weapons! Our official PVP tournaments are also expanding to include 2v2 matches - so get practicing!&lt;br&gt;
&lt;br&gt;
Enjoy a whole new dimension in PVP with team matches.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
For those of you who have never tried SolusOT before - come give it a shot!&lt;br&gt;
&lt;br&gt;
Visit our website at &lt;a href=&quot;http://solus.kicks-ass.net/&quot;&gt;http://solus.kicks-ass.net/&lt;/a&gt;.&lt;br&gt;
&lt;br&gt;
Download our custom client and login using account &quot;111111&quot; and password &quot;tibia&quot;. We'll see you there!&lt;br&gt;</description>
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                <item>
            <title>January Game Marathon #2 - SolusOT - Mysteries of Illusion</title>
            <link>http://www.byond.com/members/Polatrite?command=view_post&amp;post=89424</link>
            <guid>http://www.byond.com/members/Polatrite?command=view_post&amp;post=89424</guid>
            <pubDate>Sat, 09 Jan 2010 04:56:17 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Polatrite?command=view_comments&amp;post=89424#comments</comments>
            
            <description>Details coming in just a moment, had a formatting issue :P</description>
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            <title>January Game Marathon #1 - Survival - The Lost Era</title>
            <link>http://www.byond.com/members/Polatrite?command=view_post&amp;post=89085</link>
            <guid>http://www.byond.com/members/Polatrite?command=view_post&amp;post=89085</guid>
            <pubDate>Sat, 02 Jan 2010 04:59:43 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Polatrite?command=view_comments&amp;post=89085#comments</comments>
            
            <description>I hope you didn't think I was going to release a crappy Minesweeper clone and call that a REAL game. This January marathon isn't about releasing crappy 1 hour projects and calling them a game! Oh no... we're reaching for higher heights!&lt;br&gt;
&lt;br&gt;
I present &lt;b&gt;&lt;a href=&quot;http://www.byond.com/games/Polatrite/SurvivalTheLostEra&quot;&gt;Survival - The Lost Era&lt;/a&gt;&lt;/b&gt;! Featuring a 24/7 server and a brand new spin on gameplay!&lt;br&gt;
&lt;br&gt;
Survival isn't your typical online RPG. Instead of killing endless vermin and leveling up, Survival strands you in a hostile new world where you don't just fight to survive - you build, forage, farm, craft, mine, smith, sneak, trap, outwit, and cheat death to survive!&lt;br&gt;
&lt;br&gt;
The sandbox gameplay allows you to explore tons of possibilities...&lt;br&gt;
&lt;ul&gt;

&lt;li&gt;Build a house&lt;/li&gt;

&lt;li&gt;Create a farm&lt;/li&gt;

&lt;li&gt;Mine through the underground&lt;/li&gt;

&lt;li&gt;Explore the enormous new world&lt;/li&gt;

&lt;li&gt;Team up with other players&lt;/li&gt;

&lt;li&gt;Start your own town&lt;/li&gt;

&lt;li&gt;Lead your own government&lt;/li&gt;

&lt;li&gt;Explore perilous dungeons&lt;/li&gt;

&lt;li&gt;And much, much more!&lt;/li&gt;

&lt;/ul&gt;
&lt;br&gt;
&lt;br&gt;
But Survival has an interesting twist - you can play two different ways. You can play on the Survival permanent server - Serenity, or you can play on the 30 day cycle server - Fury.&lt;br&gt;
&lt;br&gt;
On Serenity, the gameplay is more relaxed - there are less hazards, natural disasters, and other events in general. Serenity is a great place to have a relaxing time with friends - survive, then build up a community.&lt;br&gt;
&lt;br&gt;
On Fury... well, that's a tale for another day. Stay tuned to experience the Fury of Survival - coming soon!&lt;br&gt;
&lt;br&gt;
&lt;center&gt;&lt;br&gt;
&lt;a href=&quot;http://www.byond.com/games/hubpic/77969_1926.png&quot;&gt;&lt;img width=&quot;640&quot; height=&quot;480&quot; src=&quot;http://www.byond.com/games/hubpic/77969_1926.png&quot;&gt;&lt;/a&gt;&lt;br&gt;
&lt;a href=&quot;http://www.byond.com/games/hubpic/77969_1923.png&quot;&gt;&lt;img width=&quot;640&quot; height=&quot;480&quot; src=&quot;http://www.byond.com/games/hubpic/77969_1923.png&quot;&gt;&lt;/a&gt;&lt;br&gt;
&lt;a href=&quot;http://www.byond.com/games/hubpic/77969_1928.png&quot;&gt;&lt;img width=&quot;640&quot; height=&quot;480&quot; src=&quot;http://www.byond.com/games/hubpic/77969_1928.png&quot;&gt;&lt;/a&gt;&lt;br&gt;
&lt;a href=&quot;http://www.byond.com/games/hubpic/77969_1930.png&quot;&gt;&lt;img width=&quot;640&quot; height=&quot;480&quot; src=&quot;http://www.byond.com/games/hubpic/77969_1930.png&quot;&gt;&lt;/a&gt;&lt;br&gt;
&lt;a href=&quot;http://www.byond.com/games/hubpic/77969_1932.png&quot;&gt;&lt;img width=&quot;640&quot; height=&quot;480&quot; src=&quot;http://www.byond.com/games/hubpic/77969_1932.png&quot;&gt;&lt;/a&gt;&lt;br&gt;
&lt;a href=&quot;http://www.byond.com/games/hubpic/77969_1929.png&quot;&gt;&lt;img width=&quot;640&quot; height=&quot;480&quot; src=&quot;http://www.byond.com/games/hubpic/77969_1929.png&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;/center&gt;</description>
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