With Deadron's save library, how can I.... in Developer Help
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Alright, last night I changed an object, /obj/equipment/weapon/NewArea/Guardians_Axe, to /obj/equipment/weapon/HarpieTemple/Guardians_Axe.. Now everyone who had the former icon, and logs in, can no longer use that character... This is the output.
BYOND Error: failed to certify Reokon
Warning: type read from file (/obj/equipment/weapon/NewArea/Guardians_Axe) is not defined.
runtime error: cannot append to list
proc name: base LoadMob (/client/proc/base_LoadMob)
usr: ChoosingCharacter (/mob/BaseCamp/ChoosingCharacter)
src: Reokon (/client)
call stack:
Reokon (/client): base LoadMob("Lord_Reo")
ChoosingCharacter (/mob/BaseCamp/ChoosingCharacter): ChooseCharacter()
ChoosingCharacter (/mob/BaseCamp/ChoosingCharacter): Login()
Now, how could I modify the code to automatically delete the item from the file if it cannot be found?
Polatrite, Assassin of the Sun
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