Polatrite

Joined: Aug 23 2001

Home page

The one your parents warned you about. BYOND staff grunt, if you have questions, I have answers! =) I can assist with programming, design, published game channels, and hub questions.

Shoutbox

Gypsy555
Feb 6 2013, 1:37 pm
Im sure your busy but in spare time plz fix the glitches with badges 6,7, and 8 on challenger, it takes alot of time to have game stop suddenly, it ruins the game. not complaining, im fine with not playing it but if it were fixed it would be great, thx.
Interego
Dec 25 2012, 8:22 am
Survival: The Lost Era's Forums is down so how can I make a fire in it?? I need to know how to make a fire please!
LinkMaster2005
Dec 6 2012, 1:46 pm
I placed a post in Survival: The Lost Era's forum that you should proooobably take a look at. My apologies in advance if you have already been informed that I had posted there.
Zelda123
Nov 17 2012, 12:07 pm
Can you make this open source so people can update and make it better
Aredama
May 29 2012, 4:01 pm
hey man. can u host a survival the lost era??
if u cant for any reason give me the file and i will host. all i know to do is host, i cant fix anything.
thank for the game

[See all] [Login to shout]

Posts Posts and comments
Subject
Replies
Date
Location
 
You heard about my crazy stunt, right?
3
 
Hey, thanks for the quick response. Raven01 and I just hashed this out in Chatters (first time Chatters has actually …
2
4
 
I don't think this is a flaw with the iTouch. They have an iPhone with that. It's all just marketing - of course they …
36
 
Lummox JR wrote: > Moonlight Memento wrote: > > No one read blogs anyway (I do recall a few instances from reading …
22
 
Zaole wrote: > updates to existing games > more games You just want the full version of Pokemon Challenger to be …
15
4
 
Hey, if you've already created a platter of provolone then half of your work is done. Jury-rig that design to include a …
26
 
Radical Designs wrote: > I can barely make bills meet and I usually just eat ramen noodles, so I could have totally …
45
 
Metamorphman wrote: > Couldn't this be simply implemented using Enter(), or Bump() or even atom/movable/Move()? …
13
2
 
Lummox JR wrote: > It does bring to mind one workaround though: You could build a tool to read a .dmm file and run your …
8
 
I have been testing technology lately for a new game concept which requires the concurrent movement of many different …
4
 
Kaioken wrote: > One thought is that none of those methods actually help the file size. If, at runtime, you use a …
3
 
I don't think the ads are that bad, personally. Sure, they're ignorant to techies - but are they seriously trying to …
13
5
 
AJX wrote: > My hologram setup only works if you don't cross the 'line' going faster than 1 step per 5 ticks. Otherwise …
4
10
 
Hey Tiberath, what's this I hear? ID:730039 =P
82
 
Tiberath wrote: > There's nothing particularly difficult about web programming. It's just frustrating and repetitive …
9
1
2
 
Airjoe wrote: > Really, Polatrite, I'm not a linux fanboy (far from it), but if you want to host BYOND games, …
6
 
PayPal sucks. They do NOT provide support for virtual transactions - this was evidenced when I included complete system …
7
 
I've tricked everyone by implying there is a "right way" to do persistent loops. I really just wanted diversity in …
21
0
 
He didn't even use the correct "you're" - and have you ever noticed how trolls ignore the solid argument (Lummox JR's …
24
 
My girlfriend just commented that I said "I seen" in my post (incorrect grammar). I'm tempted to update it to say "I …
6
 
Garthor wrote: > Not seeing how a few keywords being reserved means we need namespaces. Also not seeing how namespaces …
18
 
Foomer's advice is spot-on. I made and betaed almost every game I've ever done on BYOND in a week or less, and then …
6
 
Dragonblix wrote: > list() is tipically only used for things like, random choosers and such. the code your using looks …
6
 
ShadowX666 wrote: > your ticking off a lot of people by not adding waves 51-100 While I'd love to release the full …
5
 
I remember back in the old days of BYOND, a lot of focus was on developing MUDs (text based games) and the like. You …
0
If you are interested in having this same procedure support directional areas, let me know. Example, fire breath: 00 …
3
 
Hiro the Dragon King wrote: > > I'm a competitive battler and a big fan of the Pokemon combat engine, and even I have …
66
 
Loduwijk wrote: > The "proper" way to do something of this nature (I quote proper not to mock your statement, but …
6
 
Tiberath wrote: > The Naked Ninja wrote: > > Either way I believe this definitely belongs in BYOND Anime. > > The only …
14
5
48
10
 
Fugsnarf wrote: > Crystalis- Very old game for NES. This game might be more popular than it seems to me, but this was …
81
 
Warren281 wrote: > Was the starter Farfetch'd? > Also I seemed to be missing things at the bottom. > …
7
 
Zaole wrote: > You choose what pokemon to start off with/capture, and where to place them, and they do all the work for …
9
 
Gun3952 wrote: > u should give me host file cause i play byond alot. if ur not on i will host I have a business 'net …
6
 
DemonSpree wrote: > BYOND games can't be MMOs, anyway. That is false, actually. Typical MMO server shards support …
20
 
Jump on pager, Zaole!
10
 
Join us! http://www.byond.com/games/ Polatrite/SurvivalTheLostEra http://www.polatrite.com/ survival/
7
 
Foomer wrote: > http://www.foreui.com/ > > Is it me, or does this program do pretty much what BYOND's interface editor …
6
4
 
Falacy wrote: > Would it be possible to have the Profile option available on dream daemon before starting up the …
6
Page: 1 2 3 4 ...