PopLava

Joined: Mar 12 2009

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PopLava

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Jerry421
Apr 9 2012, 10:13 am
Hello PopLava thank you so much for the fullscreen tutorial gotta say I love you in a non affectionate way =) But There seems to be something missing that i cannot wrap my head around. I cannot seem to get the fullscreen actual "Map" To cover the entire left to right on my screen. Your Fullscreen works Its just.. Well imagine this [||] There is a gap on left and right. Is there a way to make it More so widescreen?

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Thanks for the mention. Big shout out and thank you to Higoten for running 'within BYOND' all these years. Sorry to see …
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Thanks for the mention Higoten. I really enjoy these and they are truly inspiring. Great work everyone. Keep it up!
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Hrmmm... maybe repost all generally available content in discord under a special channel?
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samples == examples in help. Examples have gotten more and better over the years. They really help so keep that part up …
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Crazah wrote: > https://puu.sh/G0pj2/ e4cc7ba2a3.webm The overlay work is really cool.
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That is a pretty great set of updates. Interactive text is neat. Help with inline text that contain linked words and …
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Modern day practices recommend much shorter release cycles (weeks not months) and the value delivered is incremental …
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Great looking summary, can't wait to read through it all. Great to see all the activity and thanks for the mention!
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I'm just about done with gas grills. Tired of walking away wondering if this will be the time it catches on fire and …
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vis_contents and keep_together are falling apart.
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A game where you collect/horde tp would be hilarious though. Maybe make a point to find creative ways to use it since …
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Update the color value to existing
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Code examples, resources, help and live showcase for BYOND developers
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white-space in project path causes problems when opening project.
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Ter13 wrote: > Hit my discord dms and I can send you my experimental environment, pops. ??? What's your discord name?
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Great post. Found a ton of value in all the linked BYOND resources that I would have otherwise overlooked. So glad to …
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Thanks for sharing it. I was trying roll my own and realized it was a bit tougher than I originally thought. As I'm …
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Shows how you might add slots to your game using vis_contents
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Shows how you might create a basic feedback system
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heh, this is a strange question but, what happens to BYOND if you die? A lot if people depend on this addiction you …
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By the way, look forward to seeing the help changes. Having good help resources has always been near and dear to me.
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We buy fireworks by the truckload every year. Good times. We've had 0 fatalities.
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LordAndrew wrote: > That's weird. From my testing it shows when I add new tags to a hub, it shows up in the dropdown …
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FYI: Compass isn't moving in latest version of BYOND.
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Shortens large numbers into an abbreviated form
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Provides examples of how to do coin and text animations with large number support
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LemonYourAid wrote: > 1. Make a list > 2. Store the X,Y,Z > 3. Store the directions the title will share with > 4 …
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