I'm not entirely sure where I should put this but I was wondering something.
Does changing the FPS not increase the play speed of an icon? I noticed that a game running at 40fps has icons that move at the same speed as 60fps, which should not be the case. Motion is most certainly smoother at 60fps than 40, but the icon play speed is the same for any fps.
I'm pretty sure I remember being able to increase the tick_lag in pre-pixel movement version and it would increase playback speed.
A bug maybe?