Well, I've always been wondering how I should start of with my project. Like, in what steps do I need to develop my game to completion. What do I have to do first, and then afterwards? So, I would like some tips from experienced developers how they start, what they develop first and in what order? Please be detailed, as this would help me a lot.
Yours truly, Raimo.
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1. An idea - Figure out what exactly I want to make.
2. Blueprint - How is the game going to work.
3. Code Essential features - Code enough so that the game functions in it's most basic form. Like if I was making a trading card game, I would code it so that players can duel with preset decks (this is to reduce coding).
4. Test - Make sure your game works at the core. If it doesn't work now, it won't work later.
5. Expand - Make it pretty, code in the full features.
6. Test/Polish - Make sure it still works. And works properly.
7. Game Complete!