| Everything's working perfectly now :) 32bit is the way to go stress-free
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| FIREking wrote: > You're right. Not much of a point to make in this thread anymore. Its not a good idea, I think we all …
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| many people being people who post such comments: Sending a message to everyone requires less processing power than …
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| Has anyone still got the files for this sitting on their desktop? If they would be willing to share, I'm sure alot of …
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| System Requirements: Your grandmother’s rig can run this game lol
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| then so be it for the alts shouldnt be allowed to trade items between each other thus rendering the purchase(s) …
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| I might be wrong but if a proc doesn't return but keeps running, does that not make it feasible for it to have a big …
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| what your saying makes sense and I agree with it; but ideally for this request in particular, it would be nicer to have …
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| yes a man existed who could walk on water and heal the dead and revive himself? in that case we might as well also …
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| maybe a nice tutorial on how to handle huds on different maps of the same interface?
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| uneat in presentation or in functionality?
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| ill be sure to check up on the updates.
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| fedora's interface looks like windows xp; thats why i chose ubuntu...
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| go to the linux guild page, there is a wine repository? i dont remember what those things are called. Download that and …
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| After going through the search listings e.t.c; i was thinking if we could have an option to tailor the search(es) to …
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| Yea i gathered from tekkas comment that the i should watch the first movie to understand it abit better. Its on my wish …
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| Yes i know im copying the guy below; but this game is going into hosting soon and i dont want the interface to scare …
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| Chris-g1 wrote: > Cider takes me back to my very early teens, Ewws... > ;) it is the ultimate starting drink; it tastes …
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| horses are too slow, instead of sleep proc use some sort of dynamic handling/ probability measures to speed up and slow …
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| This is what comes up for me; i cant connect to pager and the games i play are all weird graphics wise. the compiler …
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Jan 31 2012, 10:54 am