I was reviewing the source for Gargantos' Revival.. and I realized the location system is TERRIBLE. Currently this is how it is;
Each mob has a location var. When you travel somewhere, you enter your leaving message (Ex. "steps out of the room"), then the location you want to go (Ex. "the dark forest"). When you use say, only people with the exact same location can hear you. You can go anywhere, from anywhere. I'm thinking of using a regular MUD style room system.
If using a MUD style room system, I should also make the battle system automated. I'm wondering, does anyone have any ideas for the room system and battle system?
Thank you in advance.
-Rcet
ID:153852
Nov 29 2002, 7:50 am
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The location problems you describe sound like simple areas would solve them.
You can either create areas on your map, or do so on the fly:
Lummox JR