Red Hall Dev

Joined: Jun 9 2012

Red Hall - Developer

Shoutbox

Red Hall Dev
Nov 17 2012, 4:16 pm
I develop games independently of a publisher or funds. Mainly just stressing the point I'm one person right now too, otherwise it would be an independent team of developers.

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Looks promising. A little glitchy as shown above though and the small demo room is using up 20% CPU which is a little …
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A demonstration of how to create dynamic electrical networks.
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7
Super efficient automatic targeting
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Hey everyone! I'm super happy. After 5 days of work and going slightly mad I have finshed! Eureka! You're going to get …
3
The definitive crafting demo.
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Display player/object names under their icon.
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Hey, I made this recently. It's meant to be a unit that you can make a science fiction base building game. On one had I …
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Sometimes it pays to have enemies block the player but it's not always good to let other people block the player. To …
15
 
Thought I'd just share this snippit that adds a "players online" list to your stat panel. It's just a really basic …
11
Me, Jmlop and Jax just had this intense as battle. Yes we were successful and the boss tasted lead. Here's another shot …
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How to implement map based player spawn locations. The easy and simpler way to do player spawning.
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I can't believe this happened, will teach me to keep back ups. The project has been lost. God dam it. I'm keen to keep …
3
 
Seeing as it's easier to talk about other art when you put your own art out there, here's a piece I did over my break …
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Release notes for versions 1.0.0 to 1.0.3
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Closed Project, Hardware Failure.
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Get Screen Resolution This function is for anyone wanting to get the resolution of their player's screen with one …
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Window & Window Object Resolution Functions Recently Dj Dovus posted a tutorial on how to get the player's resolution …
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