I have had this idea on the back burner for awhile now because I am still unsure how I might want to do it. For awhile now there has been a few building games out there. They are ok, but they aren't anything that really possess any real game play.
I wanted to take a building game and force it to breed with a ORPG to create the offspring of a Building ORPG. But what I wanted to really do, was allow players complete control of their own envioment. Examples would be of players starting off in a black void, with nothing at all in the world. They would be given some beginners conjure commands and left to it.
Players would be able to conjure up trees or plants, some that could bear fruit. Other things they might be able to conjure up is things like armor, weapons and even monsters.
The whole idea was, a constant changing world, in which players had complete control. Other players could wander around and play the game as if it was a normal ORPG. Killing other players' creatures and buying their equipment.
But I simply do not see a good way to do this without some sort of abuse going on. A lot of building games don't seem to stay constant for very long, often having map wipes every other day, simply because a player has no self control.
Any ideas on this?