This is fun, although I would like to be able to maximize the window on my screen, even if you want to keep the map the same size. Also, what about keeping track of coins and lives on your interface? 0=
I don't know if that has been said yet, so I'll just post it:

If you stand still and a goomba touches you, it'll bump off and don't kill Mario.

I don't know if that's intended or not but you could overwrite the mobs Bump() and check if you, by any chance, hit the [usr].

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