Joined: Apr 27 2003
Adam Turner, Writer, Programmer, Professional Goat Herder
IobjectWell, nevermind. I found out the issue after posting. The controller loop is set to update every 1 frame, so it's not fast enough. Setting it to loop with a 0.1 frame delay, it worked perfectly.
Aug 11, 8:11 pm
IobjectHey, I have a weird glitch when using R_Controller. I've parsed the Left Stick Y-Axis and converted to a numerical percentage. When the percentage is above 25 (25% deadzone when testing), it calls client.North(). However, calling client.North() with a gamepad is slower than calling client.North() via button on the keyboard. It seems like it's actually not updating quick enough as it stutters. Why is this?
Aug 11, 8:10 pm
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