What is more resource intensive, calling a proc everytime X calls Bump(), or putting it right into Bump()?
Before you mock me, I have my reasons...
If I put it right into Bump(), then I will be left with a VERY long Bump() function, i.e
Whereas I can make a proc, e.g Bumped(), specifically change it for each of the atoms that when bumped do stuff,
and thus make my code alot cleaner, e.g
What I'm wondering, is which is more resource intensive, efficient or for lack of a better phrase, less lag inductive.