Multi tile bug in Bug Reports
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Not a bug
| BYOND Version: | 467 |
| Operating System: | Windows 7 Home Premium 64-bit |
| Web Browser: | Firefox 3.6.3 |
| Applies to: | Dream Maker |
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| Status: |
Not a bug
This is not a bug. It may be an incorrect use of syntax or a limitation in the software. For further discussion on the matter, please consult the BYOND Developer forums.
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I've ran into some sort of BYOND Bug. My guns exceed the 32x32 boundary, so they are multi-tiled. When I try to pick up a gun I only pick up the part of the gun in the original 32x32 area. The rest stays behind as a split gun.
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As a rule of thumb, any odd behavior you run into on a project should be considered a code problem until you can definitively rule it out, so such issues should always be addressed on the developer forums first.