ID:261585
 
Ok, Im having some trouble with something. I made a way to have a players inventory on their screen. Not to hard, everything works right, getting, dropping ect ect. Only problem is it doesn't like saving or loading. First, I tried saving the clients screen, then loading it back up when they loaded their character. This worked for the object part of the saving, but the problem was, it was loading the Hud boxes, which causes runtime errors since the Hud boxes are activated when a new client is made. And I just cant figure out how to get around it. If you have any idea on how to do this, lemme know. Oh, and sorry if it didnt make much since, I didnt know how to explain some of it =p.
Just save the client's screen! add it to a save variable, and then load it, it's simple! Seriously, try it on your own, You'll figure it out on your own with this advice.