Collaborative effort on creating decent art
Considering the new isometric support for BYOND, a utility like World Creator 2.5 would seem rather promising.
The cost of £39.99 might deter one person alone, but what if four programmers combined monetary resources and funded an artist to create such beautiful graphics ?
Do you think an idea like this could work out?
Would you be an artist to look out for such an opportunity, or would you be a programmer in dire need of art work?
I'd be glad to hear your opinion!
Posted by Schnitzelnagler on Wednesday, October 21, 2009 09:21AM
- 3 comments
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Keywords:
art,
programming,
developers
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#3 Schnitzelnagler:
Tsfreaks wrote:
> How does that 1 produce enough artwork?
> 1 -> 4
The idea is that when you get a (semi) professional tool which comes with a vast number of textures, creating standard tiles like a wall should be speed up to clicking a few buttons and still yield good looking isometric results.
I confess that you got a point though.
Wednesday, October 21, 2009 11:31PM
#2 Tsfreaks:
I agree that we need to do something about the artist situation but I don't see the gain here.
4 -> 1
How does that 1 produce enough artwork?
1 -> 4
If the 4 devs were on a team, it makes perfect sense. Your just investing in your artist.
If there was some way to "loan" the license, that would be ideal. :)
I think there are opportunities for investing in artists who have the proper motivation to invest back in you.
ts
Wednesday, October 21, 2009 11:27PM
#1 Sariat:
Sounds plausible, I personally wouldn't be interested becuase I would have to see how BYOND handles (control/gameplay wise) isometric, so I'm still not sold on it just yet.
Wednesday, October 21, 2009 09:49AM